#if defined(EMBE_DEBUG) && !defined(NDEBUG) #include "embe-debug.hpp" #else #define LOG_INDENT(...) do {} while (false) #define LOG(...) do {} while (false) #define DUMP(...) do {} while (false) #endif #include <iostream> using namespace std; namespace { constexpr int inf = 1'000'000'000; struct State { int value; bool increasing; int res; void process(int x) { if ((increasing && x > value) || (!increasing && x < value)) { value = x; } else { value = increasing ? inf : -inf; res += 1; } increasing = !increasing; } explicit State(bool increasing_): value{increasing_ ? -inf : inf}, increasing{increasing_}, res{0} { } }; } int main() { iostream::sync_with_stdio(false); cin.tie(nullptr); State states[] = {State(false), State(true)}; int n; cin >> n; for (int i = 0; i < n; ++i) { int x; cin >> x; for (auto& state: states) { state.process(x); } } int res = min(states[0].res, states[1].res); cout << res << endl; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | #if defined(EMBE_DEBUG) && !defined(NDEBUG) #include "embe-debug.hpp" #else #define LOG_INDENT(...) do {} while (false) #define LOG(...) do {} while (false) #define DUMP(...) do {} while (false) #endif #include <iostream> using namespace std; namespace { constexpr int inf = 1'000'000'000; struct State { int value; bool increasing; int res; void process(int x) { if ((increasing && x > value) || (!increasing && x < value)) { value = x; } else { value = increasing ? inf : -inf; res += 1; } increasing = !increasing; } explicit State(bool increasing_): value{increasing_ ? -inf : inf}, increasing{increasing_}, res{0} { } }; } int main() { iostream::sync_with_stdio(false); cin.tie(nullptr); State states[] = {State(false), State(true)}; int n; cin >> n; for (int i = 0; i < n; ++i) { int x; cin >> x; for (auto& state: states) { state.process(x); } } int res = min(states[0].res, states[1].res); cout << res << endl; return 0; } |