#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int n, result = 0; cin >> n; vector<int> tones(n); for(int i = 0; i < n; i++) cin >> tones[i]; int first = tones[0]; int size = 1; for(size; size < n; size++) if(first != tones[size]) break; result = size / 2; if(size < n) { bool direction = (tones[size - 1] < tones[size]); for(int i = size + 1; i < n; i++) { if(tones[i - 1] == tones[i]) { result++; i++; } else if(direction == (tones[i - 1] < tones[i])) { result++; i++; } direction = !direction; } } cout << result << '\n'; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | #include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int n, result = 0; cin >> n; vector<int> tones(n); for(int i = 0; i < n; i++) cin >> tones[i]; int first = tones[0]; int size = 1; for(size; size < n; size++) if(first != tones[size]) break; result = size / 2; if(size < n) { bool direction = (tones[size - 1] < tones[size]); for(int i = size + 1; i < n; i++) { if(tones[i - 1] == tones[i]) { result++; i++; } else if(direction == (tones[i - 1] < tones[i])) { result++; i++; } direction = !direction; } } cout << result << '\n'; return 0; } |