#include<bits/stdc++.h>
using namespace std;
int main()
{
int n, res1 = 0, res2 = 0, res3 = 0, res4 = 0;
cin >> n;
vector <int> a (n);
for(int i = 0; i<n; ++i)
{
cin >> a[i];
}
for(int i = 1; i < n; i += 2)
{
if((i+1 < n) and (a[i] >= a[i-1] or a[i] >= a[i+1]))
res1++;
if((i+1 < n) and (a[i] <= a[i-1] or a[i] <= a[i+1]))
res2++;
if(i+1 == n)
{
if(a[i] >= a[i-1])
res1++;
if(a[i] <= a[i-1])
res2++;
}
}
if(a[0] <= a[1])
res4++;
if(a[0] >= a[1])
res3++;
if(a[n-1] <= a[n-2])
res4++;
if(a[n-1] >= a[n-2])
res3++;
for(int i = 2; i < n; i+=2)
{
if((i+1 < n) and (a[i] >= a[i-1] or a[i] >= a[i+1]))
res3++;
if((i+1 < n) and (a[i] <= a[i-1] or a[i] <= a[i+1]))
res4++;
}
if(res1 <= res2 and res1 <= res3 and res1 <= res4)
cout << res1;//<< " 1";
else if(res2 <= res1 and res2 <= res3 and res2 <= res4)
cout << res2;//<< " 2 ";
else if(res3 <= res1 and res3 <= res2 and res3 <= res4)
cout << res3;//<< " 3 ";
else
cout << res4;//<< " 4 ";
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | #include<bits/stdc++.h> using namespace std; int main() { int n, res1 = 0, res2 = 0, res3 = 0, res4 = 0; cin >> n; vector <int> a (n); for(int i = 0; i<n; ++i) { cin >> a[i]; } for(int i = 1; i < n; i += 2) { if((i+1 < n) and (a[i] >= a[i-1] or a[i] >= a[i+1])) res1++; if((i+1 < n) and (a[i] <= a[i-1] or a[i] <= a[i+1])) res2++; if(i+1 == n) { if(a[i] >= a[i-1]) res1++; if(a[i] <= a[i-1]) res2++; } } if(a[0] <= a[1]) res4++; if(a[0] >= a[1]) res3++; if(a[n-1] <= a[n-2]) res4++; if(a[n-1] >= a[n-2]) res3++; for(int i = 2; i < n; i+=2) { if((i+1 < n) and (a[i] >= a[i-1] or a[i] >= a[i+1])) res3++; if((i+1 < n) and (a[i] <= a[i-1] or a[i] <= a[i+1])) res4++; } if(res1 <= res2 and res1 <= res3 and res1 <= res4) cout << res1;//<< " 1"; else if(res2 <= res1 and res2 <= res3 and res2 <= res4) cout << res2;//<< " 2 "; else if(res3 <= res1 and res3 <= res2 and res3 <= res4) cout << res3;//<< " 3 "; else cout << res4;//<< " 4 "; return 0; } |
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