#include <bits/stdc++.h> using namespace std; using ll = long long; #ifdef DEBUG #include "debug.h" #else #define debug(...) ; #endif #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define rep(i, n) for (int i = 0; i < (n); ++i) #define repp(i, n, m) for (int i = (n); i < (m); ++i) #define repr(i, n) for (int i = (n) - 1; i >= 0; --i) #define reppr(i, n, m) for (int i = (m) - 1; i >= (n); --i) using vi = vector<int>; using vvi = vector<vi>; using vll = vector<ll>; using pi = pair<int, int>; using pll = pair<ll, ll>; template <typename T, typename V> void mini(T& a, V b) {if (b < a) a = b; } template <typename T, typename V> void maxi(T& a, V b) {if (b > a) a = b; } void solve() { int n; cin >> n; vi v(n); for (int &i : v) cin >> i; map<int, int> mp; for (int i : v) mp[i] = 1; int sofar = 0; for (auto& i : mp) i.second = sofar++; for (int &i : v) i = mp[i]; vector<deque<int>> ans; while (true) { deque<int> layer; vector<bool> used(n); debug(v); for (int i = 0; i < n; ++i) { if (v[i] == i || used[i]) continue; vi perm; int j = i; do { perm.push_back(j); used[j] = true; j = v[j]; } while (j != i); for (int kl = 0, kr = perm.size() - 1; kl < kr; ++kl, --kr) { swap(v[perm[kl]], v[perm[kr]]); layer.push_back(perm[kl]); layer.push_front(perm[kr]); } } if (layer.empty()) break; debug(layer); ans.emplace_back(move(layer)); } assert(ans.size() <= 2); cout << ans.size() << '\n'; for (auto &d : ans) { cout << d.size() << '\n'; for (int i : d) cout << i+1 << ' '; cout << '\n'; } } int main() { #ifndef DEBUG ios_base::sync_with_stdio(false); cin.tie(nullptr); #endif int z = 1; // scanf("%d", &z); while (z--) solve(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | #include <bits/stdc++.h> using namespace std; using ll = long long; #ifdef DEBUG #include "debug.h" #else #define debug(...) ; #endif #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define rep(i, n) for (int i = 0; i < (n); ++i) #define repp(i, n, m) for (int i = (n); i < (m); ++i) #define repr(i, n) for (int i = (n) - 1; i >= 0; --i) #define reppr(i, n, m) for (int i = (m) - 1; i >= (n); --i) using vi = vector<int>; using vvi = vector<vi>; using vll = vector<ll>; using pi = pair<int, int>; using pll = pair<ll, ll>; template <typename T, typename V> void mini(T& a, V b) {if (b < a) a = b; } template <typename T, typename V> void maxi(T& a, V b) {if (b > a) a = b; } void solve() { int n; cin >> n; vi v(n); for (int &i : v) cin >> i; map<int, int> mp; for (int i : v) mp[i] = 1; int sofar = 0; for (auto& i : mp) i.second = sofar++; for (int &i : v) i = mp[i]; vector<deque<int>> ans; while (true) { deque<int> layer; vector<bool> used(n); debug(v); for (int i = 0; i < n; ++i) { if (v[i] == i || used[i]) continue; vi perm; int j = i; do { perm.push_back(j); used[j] = true; j = v[j]; } while (j != i); for (int kl = 0, kr = perm.size() - 1; kl < kr; ++kl, --kr) { swap(v[perm[kl]], v[perm[kr]]); layer.push_back(perm[kl]); layer.push_front(perm[kr]); } } if (layer.empty()) break; debug(layer); ans.emplace_back(move(layer)); } assert(ans.size() <= 2); cout << ans.size() << '\n'; for (auto &d : ans) { cout << d.size() << '\n'; for (int i : d) cout << i+1 << ' '; cout << '\n'; } } int main() { #ifndef DEBUG ios_base::sync_with_stdio(false); cin.tie(nullptr); #endif int z = 1; // scanf("%d", &z); while (z--) solve(); return 0; } |