//============================================================================ // Name : 4c-lam.cpp // Author : poz // Version : // Description : https://sio2.mimuw.edu.pl/c/pa-2022-1/p/ //============================================================================ #include <bits/stdc++.h> using namespace std; const char K = '.'; const char B = 'B'; const char C = 'C'; const char G = 'G'; const char D = 'D'; const char L = 'L'; const char P = 'P'; void printBoard(vector<vector<char>> &board) { for (size_t i = 0; i < board.size(); i++) { for (size_t j = 0; j < board[0].size(); j++) { cout << board[i][j]; } cout << endl; } } void moveRowLeft(vector<char> &row, const int width) { int free = -1; for (int i = 0; i < width; i++) { if (row[i] != K && free >= 0) { row[free] = row[i]; row[i] = K; free++; } else if (row[i] == K && free < 0) { free = i; } } } void moveRowRight(vector<char> &row, const int width) { int free = -1; for (int i = width - 1; i >= 0; i--) { if (row[i] != K && free >= 0) { row[free] = row[i]; row[i] = K; free--; } else if (row[i] == K && free < 0) { free = i; } } } void moveColTop(vector<vector<char>> &board, const int col, const int height) { int free = -1; for (int i = 0; i < height; i++) { if (board[i][col] != K && free >= 0) { board[free][col] = board[i][col]; board[i][col] = K; free++; } else if (board[i][col] == K && free < 0) { free = i; } } } void moveColDown(vector<vector<char>> &board, const int col, const int height) { int free = -1; for (int i = height - 1; i >= 0; i--) { if (board[i][col] != K && free >= 0) { board[free][col] = board[i][col]; board[i][col] = K; free--; } else if (board[i][col] == K && free < 0) { free = i; } } } void moveBlocks(char mov, vector<vector<char>> &board, const int H, const int W) { if (mov == G) { for (int col = 0; col < W; col++) { moveColTop(board, col, H); } } else if (mov == D) { for (int col = 0; col < W; col++) { moveColDown(board, col, H); } } else if (mov == L) { for (int row = 0; row < H; row++) { moveRowLeft(board[row], W); } } else if (mov == P) { for (int row = 0; row < H; row++) { moveRowRight(board[row], W); } } } int main() { cin.tie(NULL); cout.tie(NULL); ios_base::sync_with_stdio(false); string movements; int n, m, k; cin >> n; cin >> m; cin.ignore(); vector<vector<char>> board(n, vector<char>(m)); string line; for (int i = 0; i < n; i++) { cin >> line; for (int j = 0; j < m; j++) { board[i][j] = line[j]; } } cin >> k; cin.ignore(); cin >> movements; for (size_t i = 0; i < movements.size(); i++) { char movement = movements[i]; moveBlocks(movement, board, n, m); } printBoard(board); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | //============================================================================ // Name : 4c-lam.cpp // Author : poz // Version : // Description : https://sio2.mimuw.edu.pl/c/pa-2022-1/p/ //============================================================================ #include <bits/stdc++.h> using namespace std; const char K = '.'; const char B = 'B'; const char C = 'C'; const char G = 'G'; const char D = 'D'; const char L = 'L'; const char P = 'P'; void printBoard(vector<vector<char>> &board) { for (size_t i = 0; i < board.size(); i++) { for (size_t j = 0; j < board[0].size(); j++) { cout << board[i][j]; } cout << endl; } } void moveRowLeft(vector<char> &row, const int width) { int free = -1; for (int i = 0; i < width; i++) { if (row[i] != K && free >= 0) { row[free] = row[i]; row[i] = K; free++; } else if (row[i] == K && free < 0) { free = i; } } } void moveRowRight(vector<char> &row, const int width) { int free = -1; for (int i = width - 1; i >= 0; i--) { if (row[i] != K && free >= 0) { row[free] = row[i]; row[i] = K; free--; } else if (row[i] == K && free < 0) { free = i; } } } void moveColTop(vector<vector<char>> &board, const int col, const int height) { int free = -1; for (int i = 0; i < height; i++) { if (board[i][col] != K && free >= 0) { board[free][col] = board[i][col]; board[i][col] = K; free++; } else if (board[i][col] == K && free < 0) { free = i; } } } void moveColDown(vector<vector<char>> &board, const int col, const int height) { int free = -1; for (int i = height - 1; i >= 0; i--) { if (board[i][col] != K && free >= 0) { board[free][col] = board[i][col]; board[i][col] = K; free--; } else if (board[i][col] == K && free < 0) { free = i; } } } void moveBlocks(char mov, vector<vector<char>> &board, const int H, const int W) { if (mov == G) { for (int col = 0; col < W; col++) { moveColTop(board, col, H); } } else if (mov == D) { for (int col = 0; col < W; col++) { moveColDown(board, col, H); } } else if (mov == L) { for (int row = 0; row < H; row++) { moveRowLeft(board[row], W); } } else if (mov == P) { for (int row = 0; row < H; row++) { moveRowRight(board[row], W); } } } int main() { cin.tie(NULL); cout.tie(NULL); ios_base::sync_with_stdio(false); string movements; int n, m, k; cin >> n; cin >> m; cin.ignore(); vector<vector<char>> board(n, vector<char>(m)); string line; for (int i = 0; i < n; i++) { cin >> line; for (int j = 0; j < m; j++) { board[i][j] = line[j]; } } cin >> k; cin.ignore(); cin >> movements; for (size_t i = 0; i < movements.size(); i++) { char movement = movements[i]; moveBlocks(movement, board, n, m); } printBoard(board); return 0; } |