#include <bits/stdc++.h> using namespace std; #define REP(i, n) for (int i = 0; i < (n); ++i) #define EACH(it, cont) for (auto &it : cont) #define FOR(i, b, e) for (int i = (b); i <= (e); ++i) #define FORD(i, b, e) for (int i = (b); i >= (e); --i) #define ALL(c) begin(c), end(c) #define dump fancy_dumper::DumpFirst<&std::cerr>(), #define say fancy_dumper::DumpFirst<&std::cout>(), #define $dump fancy_dumper::Dumper<&std::cerr> #define $say fancy_dumper::Dumper<&std::cout> #define $(x) #x, fancy_dumper::ToggleSeparator(), (x),\ fancy_dumper::ToggleSeparator() namespace fancy_dumper { struct ToggleSeparator { }; template<std::ostream *Out> struct DumpFirst { }; template<std::ostream *Out> struct Dumper { static void *&last() { static void *p; return p; } static const char *&separator() { static const char *s = " "; return s; } static const char *&separatorNewLine() { static const char *s = "\n"; return s; } static const char *&unseparator() { static const char *s = "="; return s; } Dumper() { last() = this; } ~Dumper() { if (this == last()) { *Out << separatorNewLine(); last() = 0; } } Dumper operator, (ToggleSeparator) { std::swap(separator(), unseparator()); return Dumper(); } }; template<std::ostream *Out, class T> Dumper<Out> operator,(Dumper<Out>, const T &e) { *Out << Dumper<Out>::separator() << e; return Dumper<Out>(); } template<std::ostream *Out, class T> Dumper<Out> operator, (DumpFirst<Out>, const T &e) { *Out << e; return Dumper<Out>(); } } template<class T, class Y> std::ostream &operator<< (std::ostream &o, const std::pair<T, Y> &p) { return o << p.first << ' ' << p.second; } template<class T> std::ostream &operator<< (std::ostream &o, const std::vector<T> &v) { bool isBegin = true; EACH (e, v) { if (!isBegin) { o << ' '; } isBegin = false; o << e; } return o; } template<class T> std::ostream &operator<< (std::ostream &o, const std::set<T> &v) { bool isBegin = true; EACH (e, v) { if (!isBegin) { o << ' '; } isBegin = false; o << e; } return o; } template<class T> std::ostream &operator,(std::ostream &o, const T &t) { return o << t; } struct StdinReader { StdinReader() { std::ios::sync_with_stdio(0); } } stdinReader; #define get stdinReader, template<class T> StdinReader &operator, (StdinReader &sr, T &t) { std::cin >> t; return sr; } template<class T> StdinReader &operator, (StdinReader &sr, std::vector<T> &v) { EACH (x, v) sr, x; return sr; } template<class T, class U> StdinReader &operator, (StdinReader &sr, std::pair<T, U> &p) { return sr, p.first, p.second; } struct GetSizeHelper { int s; operator int () const { return s; } operator bool () const { return s; } template<class T> GetSizeHelper(const T &t) : s((int) size(t)) {} }; #define isize (GetSizeHelper) template <class T, class U> bool remin(T &a, const U &b) { return b < a ? a = b, true : false; } template <class T, class U> bool remax(T &a, const U &b) { return b > a ? a = b, true : false; } const int inf = 1000000001; using ll = long long; // code starts here struct Lam { int Y, X; vector<string> M, M2; string Q; int mhash; Lam() { get Y, X; M.resize(Y); int _; get M, _, Q; } //~ DDDDDDPPPPPPDDDDDDDDGGGGGDDDPPPLPLPLPLPLPLPLLPDDDLDLDLLDLDLLDLDL //~ (1) ... -> DPDPDLDLDLDLDLDLDL //~ (2) ... -> DL // output is some combination of basic 4 letters, // concatenated multiple times (could be 1.25 for 5 letters or 0.5 for just 2). void simplify() { string s; s += Q[0]; EACH (c, Q) { // (1) // replace runs on horizontal or vertical moves by last one if (type(c) == type(s.back())) s.back() = c; else s += c; // (2) // don't double previous move (as we are already on that border) // (x)GPG -> (x)GP // GPDG -> GP if (s.size() >= 3 && s[s.size()-3] == s.back()) s.pop_back(); } Q = s; } static char type(char c) { if (c == 'L' || c == 'P') return 'H'; return 'V'; // G || D } void loop() { // first two steps are moving things to the corner, // but for faster comparision it's ok to do up to fourth, // so we get to the GL or LG (corner). // It also makes no sense to even consider that if the k is <7 if (Q.size() < 7) { while (step()) { } return; } int GLidx = 2; while (!((Q[GLidx-2] ^ Q[GLidx-1]) == ('G'^'L'))) { ++GLidx; } REP (_, GLidx) step(); if (!init_sum()) { dump "only dots on map!"; return; } // check if we are in the same GL position each 4 steps while (step() && step() && step() && step()) { if (eq()) break; } int cycle_len = step_cnt - GLidx; int left = (isize Q) - step_cnt; dump $(cycle_len), $(left); left %= cycle_len; REP (_, left) { step(); } } int step_cnt = 0; bool step() { if (step_cnt >= isize Q) return false; step_cnt++; int dy = 0, dx = 0, by = 0, bx = 0; switch (Q[step_cnt-1]) { case 'G': dy = +1; break; case 'D': dy = -1; by = Y-1; break; case 'L': dx = +1; break; case 'P': dx = -1; bx = X-1; break; default: return false; } for (int x = 0; dy && x < X; ++x) { int oy = by; int iy = oy+dy; for (;iy >= 0 && iy < Y; iy += dy) { if (M[iy][x] == '.') { continue; } while (oy != iy && M[oy][x] != '.') { oy += dy; } if (oy == iy) { continue; } swap(M[oy][x], M[iy][x]); } } for (int y = 0; dx && y < Y; ++y) { int ox = bx; int ix = ox+dx; for (; ix >= 0 && ix < X; ix += dx) { if (M[y][ix] == '.') continue; while (ox != ix && M[y][ox] != '.') ox += dx; if (ox == ix) continue; swap(M[y][ix], M[y][ox]); } } return true; } bool init_sum() { M2 = M; int y = 0; for (; y < Y; ++y) { if (M2[y][0] == '.') break; auto pos = M2[y].find('.'); if (pos != string::npos) M2[y].erase(pos); } M2.resize(y); return y; } bool eq() const { REP (y, isize M2) { if (M2[y].compare(0, M2[y].size(), M[y], 0, M2[y].size())) { return false; } } return true; } void out() { EACH (l, M) { say l; } } }; int main() { Lam lam; lam.simplify(); lam.loop(); lam.out(); if (isize lam.Q < 40) dump $(lam.Q); dump $(lam.step_cnt); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 | #include <bits/stdc++.h> using namespace std; #define REP(i, n) for (int i = 0; i < (n); ++i) #define EACH(it, cont) for (auto &it : cont) #define FOR(i, b, e) for (int i = (b); i <= (e); ++i) #define FORD(i, b, e) for (int i = (b); i >= (e); --i) #define ALL(c) begin(c), end(c) #define dump fancy_dumper::DumpFirst<&std::cerr>(), #define say fancy_dumper::DumpFirst<&std::cout>(), #define $dump fancy_dumper::Dumper<&std::cerr> #define $say fancy_dumper::Dumper<&std::cout> #define $(x) #x, fancy_dumper::ToggleSeparator(), (x),\ fancy_dumper::ToggleSeparator() namespace fancy_dumper { struct ToggleSeparator { }; template<std::ostream *Out> struct DumpFirst { }; template<std::ostream *Out> struct Dumper { static void *&last() { static void *p; return p; } static const char *&separator() { static const char *s = " "; return s; } static const char *&separatorNewLine() { static const char *s = "\n"; return s; } static const char *&unseparator() { static const char *s = "="; return s; } Dumper() { last() = this; } ~Dumper() { if (this == last()) { *Out << separatorNewLine(); last() = 0; } } Dumper operator, (ToggleSeparator) { std::swap(separator(), unseparator()); return Dumper(); } }; template<std::ostream *Out, class T> Dumper<Out> operator,(Dumper<Out>, const T &e) { *Out << Dumper<Out>::separator() << e; return Dumper<Out>(); } template<std::ostream *Out, class T> Dumper<Out> operator, (DumpFirst<Out>, const T &e) { *Out << e; return Dumper<Out>(); } } template<class T, class Y> std::ostream &operator<< (std::ostream &o, const std::pair<T, Y> &p) { return o << p.first << ' ' << p.second; } template<class T> std::ostream &operator<< (std::ostream &o, const std::vector<T> &v) { bool isBegin = true; EACH (e, v) { if (!isBegin) { o << ' '; } isBegin = false; o << e; } return o; } template<class T> std::ostream &operator<< (std::ostream &o, const std::set<T> &v) { bool isBegin = true; EACH (e, v) { if (!isBegin) { o << ' '; } isBegin = false; o << e; } return o; } template<class T> std::ostream &operator,(std::ostream &o, const T &t) { return o << t; } struct StdinReader { StdinReader() { std::ios::sync_with_stdio(0); } } stdinReader; #define get stdinReader, template<class T> StdinReader &operator, (StdinReader &sr, T &t) { std::cin >> t; return sr; } template<class T> StdinReader &operator, (StdinReader &sr, std::vector<T> &v) { EACH (x, v) sr, x; return sr; } template<class T, class U> StdinReader &operator, (StdinReader &sr, std::pair<T, U> &p) { return sr, p.first, p.second; } struct GetSizeHelper { int s; operator int () const { return s; } operator bool () const { return s; } template<class T> GetSizeHelper(const T &t) : s((int) size(t)) {} }; #define isize (GetSizeHelper) template <class T, class U> bool remin(T &a, const U &b) { return b < a ? a = b, true : false; } template <class T, class U> bool remax(T &a, const U &b) { return b > a ? a = b, true : false; } const int inf = 1000000001; using ll = long long; // code starts here struct Lam { int Y, X; vector<string> M, M2; string Q; int mhash; Lam() { get Y, X; M.resize(Y); int _; get M, _, Q; } //~ DDDDDDPPPPPPDDDDDDDDGGGGGDDDPPPLPLPLPLPLPLPLLPDDDLDLDLLDLDLLDLDL //~ (1) ... -> DPDPDLDLDLDLDLDLDL //~ (2) ... -> DL // output is some combination of basic 4 letters, // concatenated multiple times (could be 1.25 for 5 letters or 0.5 for just 2). void simplify() { string s; s += Q[0]; EACH (c, Q) { // (1) // replace runs on horizontal or vertical moves by last one if (type(c) == type(s.back())) s.back() = c; else s += c; // (2) // don't double previous move (as we are already on that border) // (x)GPG -> (x)GP // GPDG -> GP if (s.size() >= 3 && s[s.size()-3] == s.back()) s.pop_back(); } Q = s; } static char type(char c) { if (c == 'L' || c == 'P') return 'H'; return 'V'; // G || D } void loop() { // first two steps are moving things to the corner, // but for faster comparision it's ok to do up to fourth, // so we get to the GL or LG (corner). // It also makes no sense to even consider that if the k is <7 if (Q.size() < 7) { while (step()) { } return; } int GLidx = 2; while (!((Q[GLidx-2] ^ Q[GLidx-1]) == ('G'^'L'))) { ++GLidx; } REP (_, GLidx) step(); if (!init_sum()) { dump "only dots on map!"; return; } // check if we are in the same GL position each 4 steps while (step() && step() && step() && step()) { if (eq()) break; } int cycle_len = step_cnt - GLidx; int left = (isize Q) - step_cnt; dump $(cycle_len), $(left); left %= cycle_len; REP (_, left) { step(); } } int step_cnt = 0; bool step() { if (step_cnt >= isize Q) return false; step_cnt++; int dy = 0, dx = 0, by = 0, bx = 0; switch (Q[step_cnt-1]) { case 'G': dy = +1; break; case 'D': dy = -1; by = Y-1; break; case 'L': dx = +1; break; case 'P': dx = -1; bx = X-1; break; default: return false; } for (int x = 0; dy && x < X; ++x) { int oy = by; int iy = oy+dy; for (;iy >= 0 && iy < Y; iy += dy) { if (M[iy][x] == '.') { continue; } while (oy != iy && M[oy][x] != '.') { oy += dy; } if (oy == iy) { continue; } swap(M[oy][x], M[iy][x]); } } for (int y = 0; dx && y < Y; ++y) { int ox = bx; int ix = ox+dx; for (; ix >= 0 && ix < X; ix += dx) { if (M[y][ix] == '.') continue; while (ox != ix && M[y][ox] != '.') ox += dx; if (ox == ix) continue; swap(M[y][ix], M[y][ox]); } } return true; } bool init_sum() { M2 = M; int y = 0; for (; y < Y; ++y) { if (M2[y][0] == '.') break; auto pos = M2[y].find('.'); if (pos != string::npos) M2[y].erase(pos); } M2.resize(y); return y; } bool eq() const { REP (y, isize M2) { if (M2[y].compare(0, M2[y].size(), M[y], 0, M2[y].size())) { return false; } } return true; } void out() { EACH (l, M) { say l; } } }; int main() { Lam lam; lam.simplify(); lam.loop(); lam.out(); if (isize lam.Q < 40) dump $(lam.Q); dump $(lam.step_cnt); } |