#include <iostream> #include <set> #include <unordered_set> #include <vector> #include <algorithm> #include <cassert> #include <cstdint> #include <limits> using u8 = std::uint8_t; using u64 = std::uint64_t; const u64 U64_MAX = std::numeric_limits<std::uint64_t>::max(); int main() { u64 n, m; std::cin >> n >> m; std::vector<std::vector<char>> board(n, std::vector<char>(m, 0)); for(u64 y = 0; y < n; ++y) { for(u64 x = 0; x < m; ++x) { char c; std::cin >> c; if(c != '.') board[y][x] = c; } } enum class direction : u8 { up = 0, down = 1, left = 2, right = 3 }; auto slide = [&](direction dir) { switch(dir) { case direction::up: for(u64 x = 0; x < m; ++x) for(u64 y = 1, cy = 0; y < n; ++y) if(board[y][x]) { while(board[cy][x]) ++cy, y = std::max(y, cy); board[cy++][x] = board[y][x]; board[y][x] = 0; } break; case direction::down: for(u64 x = 0; x < m; ++x) for(u64 y = n - 2, cy = n - 1; y != -1; --y) if(board[y][x]) { while(board[cy][x]) --cy, y = std::min(y, cy); board[cy--][x] = board[y][x]; board[y][x] = 0; } break; case direction::left: for(u64 y = 0; y < n; ++y) for(u64 x = 1, cx = 0; x < m; ++x) if(board[y][x]) { while(board[y][cx]) ++cx, x = std::max(x, cx); board[y][cx++] = board[y][x]; board[y][x] = 0; } break; case direction::right: for(u64 y = 0; y < n; ++y) for(u64 x = m - 2, cx = m - 1; x != -1; --x) if(board[y][x]) { while(board[y][cx]) --cx, x = std::min(x, cx); board[y][cx--] = board[y][x]; board[y][x] = 0; } break; } }; auto print = [&board](std::ostream &out) { for(auto &row : board) { for(auto &cell : row) { if(cell) out << cell; else out << '.'; } out << '\n'; } }; u64 inc; std::cin >> inc; std::vector<direction> in(inc); for(auto &x : in) { char c; std::cin >> c; switch(c) { case 'G': x = direction::up; break; case 'D': x = direction::down; break; case 'L': x = direction::left; break; case 'P': x = direction::right; break; default: assert(false); } } { std::unordered_set<direction> todo { direction::up, direction::down, direction::left, direction::right, }; for(auto it = in.begin(); it != in.end(); ++it) if(auto jt = todo.find(*it); jt != todo.end()) { slide(*jt); todo.erase(jt); } } { std::unordered_set<direction> todo { direction::up, direction::down, direction::left, direction::right, }; std::vector<direction> directions; for(auto it = in.rbegin(); it != in.rend(); ++it) if(auto jt = todo.find(*it); jt != todo.end()) { directions.push_back(*jt); todo.erase(jt); } for(auto it = directions.rbegin(); it != directions.rend(); ++it) { slide(*it); } } print(std::cout); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | #include <iostream> #include <set> #include <unordered_set> #include <vector> #include <algorithm> #include <cassert> #include <cstdint> #include <limits> using u8 = std::uint8_t; using u64 = std::uint64_t; const u64 U64_MAX = std::numeric_limits<std::uint64_t>::max(); int main() { u64 n, m; std::cin >> n >> m; std::vector<std::vector<char>> board(n, std::vector<char>(m, 0)); for(u64 y = 0; y < n; ++y) { for(u64 x = 0; x < m; ++x) { char c; std::cin >> c; if(c != '.') board[y][x] = c; } } enum class direction : u8 { up = 0, down = 1, left = 2, right = 3 }; auto slide = [&](direction dir) { switch(dir) { case direction::up: for(u64 x = 0; x < m; ++x) for(u64 y = 1, cy = 0; y < n; ++y) if(board[y][x]) { while(board[cy][x]) ++cy, y = std::max(y, cy); board[cy++][x] = board[y][x]; board[y][x] = 0; } break; case direction::down: for(u64 x = 0; x < m; ++x) for(u64 y = n - 2, cy = n - 1; y != -1; --y) if(board[y][x]) { while(board[cy][x]) --cy, y = std::min(y, cy); board[cy--][x] = board[y][x]; board[y][x] = 0; } break; case direction::left: for(u64 y = 0; y < n; ++y) for(u64 x = 1, cx = 0; x < m; ++x) if(board[y][x]) { while(board[y][cx]) ++cx, x = std::max(x, cx); board[y][cx++] = board[y][x]; board[y][x] = 0; } break; case direction::right: for(u64 y = 0; y < n; ++y) for(u64 x = m - 2, cx = m - 1; x != -1; --x) if(board[y][x]) { while(board[y][cx]) --cx, x = std::min(x, cx); board[y][cx--] = board[y][x]; board[y][x] = 0; } break; } }; auto print = [&board](std::ostream &out) { for(auto &row : board) { for(auto &cell : row) { if(cell) out << cell; else out << '.'; } out << '\n'; } }; u64 inc; std::cin >> inc; std::vector<direction> in(inc); for(auto &x : in) { char c; std::cin >> c; switch(c) { case 'G': x = direction::up; break; case 'D': x = direction::down; break; case 'L': x = direction::left; break; case 'P': x = direction::right; break; default: assert(false); } } { std::unordered_set<direction> todo { direction::up, direction::down, direction::left, direction::right, }; for(auto it = in.begin(); it != in.end(); ++it) if(auto jt = todo.find(*it); jt != todo.end()) { slide(*jt); todo.erase(jt); } } { std::unordered_set<direction> todo { direction::up, direction::down, direction::left, direction::right, }; std::vector<direction> directions; for(auto it = in.rbegin(); it != in.rend(); ++it) if(auto jt = todo.find(*it); jt != todo.end()) { directions.push_back(*jt); todo.erase(jt); } for(auto it = directions.rbegin(); it != directions.rend(); ++it) { slide(*it); } } print(std::cout); } |