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#include <iostream>
  #include <stdio.h>
  #include <cstdio>
  using namespace std;

  struct Point {
    int row;
    int column;
  };

  int abs(int number) {
    return number < 0 ? -number : number;
  }

  int signum(int number) {
    return number > 0 ? 1 : number < 0 ? -1 : 0;
  }

  int mod(int value, int divisor) {
    return ((value % divisor) + divisor) % divisor;
  }

  const int EMPTY = '.';

  const int LEFT = 0;
  const int UP = 1;
  const int RIGHT = 2;
  const int DOWN = 3;

  int directionParse(int character) {
    switch (character) {
      case 'L':
        return LEFT;
      case 'P':
        return RIGHT;
      case 'G':
        return UP;
      case 'D':
        return DOWN;
    }
    return -1;
  }

  int orientation(int direction) {
    return direction % 2;
  }

  int howRotateDirection(int directionA, int directionB) {
    return mod(directionB - directionA + 1, 4) - 1;
  }

  int rotateDirection(int clockwise, int direction) {
    return mod(direction + clockwise, 4);
  }

  int ROW = 0;
  int COLUMN = 1;

  const int MAX = 500;
  int nRows;
  int nColumns;

  bool isLegal(Point point) {
    return point.row < nRows
        && point.column < nColumns;
  }

  Point next(Point point) {
     if (point.column == nColumns - 1) {
       return { point.row + 1, 0 };
     } else {
       return { point.row, point.column + 1 };
     }
  }

  int readBoardAt(Point point, int board[][MAX]) {
    return board[point.row][point.column];
  }

  void writeBoardAt(Point point, int value, int board[][MAX]) {
    board[point.row][point.column] = value;
  }

  void printBoard(int board[][MAX]) {
    for (int iRow = 0; iRow < nRows; iRow++) {
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        printf("%c", board[iRow][iColumn]);
      }
      printf("\n");
    }
  }

  void moveBoard(int direction, int board[][MAX]) {
    if (direction == LEFT) {
      for (int iRow = 0; iRow < nRows; iRow++) {
        int cursor = 0;
        for (int iColumn = 0; iColumn < nColumns; iColumn++) {
          if (board[iRow][iColumn] != EMPTY) {
            board[iRow][cursor] = board[iRow][iColumn];
            cursor++;
          }
        }
        for (int iColumn = cursor; iColumn < nColumns; iColumn++) {
          board[iRow][iColumn] = EMPTY;
        }
      }
    } else if (direction == RIGHT) {
      for (int iRow = 0; iRow < nRows; iRow++) {
        int cursor = nColumns - 1;
        for (int iColumn = nColumns - 1; iColumn >= 0; iColumn--) {
          if (board[iRow][iColumn] != EMPTY) {
            board[iRow][cursor] = board[iRow][iColumn];
            cursor--;
          }
        }
        for (int iColumn = cursor; iColumn >= 0; iColumn--) {
          board[iRow][iColumn] = EMPTY;
        }
      }
    } else if (direction == UP) {
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        int cursor = 0;
        for (int iRow = 0; iRow < nRows; iRow++) {
          if (board[iRow][iColumn] != EMPTY) {
            board[cursor][iColumn] = board[iRow][iColumn];
            cursor++;
          }
        }
        for (int iRow = cursor; iRow < nRows; iRow++) {
          board[iRow][iColumn] = EMPTY;
        }
      }
    } else if (direction == DOWN) {
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        int cursor = nRows - 1;
        for (int iRow = nRows - 1; iRow >= 0; iRow--) {
          if (board[iRow][iColumn] != EMPTY) {
            board[cursor][iColumn] = board[iRow][iColumn];
            cursor--;
          }
        }
        for (int iRow = cursor; iRow >= 0; iRow--) {
          board[iRow][iColumn] = EMPTY;
        }
      }
    }
  }
  
  void copyBoard(int source[][MAX], int target[][MAX]) {
    for (Point iPoint = { 0, 0 } ; isLegal(iPoint); iPoint = next(iPoint)) {
      int value = readBoardAt(iPoint, source);
      writeBoardAt(iPoint, value, target);
    }
  }

  Point readGraphAt(Point point, Point graph[][MAX]) {
    return graph[point.row][point.column];
  }

  void writeGraphAt(Point point, Point value, Point graph[][MAX]) {
    graph[point.row][point.column] = value;
  }

  void copyGraph(Point source[][MAX], Point target[][MAX]) {
    for (Point iPoint = { 0, 0 } ; isLegal(iPoint); iPoint = next(iPoint)) {
      Point value = readGraphAt(iPoint, source);
      writeGraphAt(iPoint, value, target);
    }
  }

  int main() {
    int board[MAX][MAX];

    // read board
    cin >> nRows;
    cin >> nColumns;

    for (int iRow = 0; iRow < nRows; iRow++) {
      getchar();
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        board[iRow][iColumn] = getchar();
      }
    }

    // read moves
    int firstMove = -1;
    int rotations = 0;
    {
      int nMoves;
      cin >> nMoves;
      getchar();

      firstMove = directionParse(getchar());
      int lastMove = firstMove;
      int lastRotation = 0;
      nMoves--;

      for (int i = 0; i < nMoves; i++) {
        int iMove = directionParse(getchar());
        int angle = mod(iMove - lastMove, 4);
        lastMove = iMove;
        if(angle == 0) {
          continue;
        } else if(angle == 2) {
          if(lastRotation == 0) {
            firstMove = iMove;
          }
          rotations -= lastRotation;
          if(rotations == 0) {
            rotations -= lastRotation;
          }
          lastRotation = -lastRotation;
        } else if(angle == 1) {
          if(lastRotation == 1 || lastRotation == 0) {
            rotations++;
            if(rotations == 0) {
              rotations++;
            }
          }
          lastRotation = 1;
        } else if(angle == 3) {
          if(lastRotation == -1 || lastRotation == 0) {
            rotations--;
            if(rotations == 0) {
              rotations--;
            }
 
          }
          lastRotation = -1;
        }
      }
    }

    int clockwise = signum(rotations);

    // handle short cases
    if (abs(rotations) <= 2 + 3 + 4) {
      for (int iRotation = 0; iRotation <= abs(rotations); iRotation++) {
        int move = rotateDirection(iRotation * clockwise, firstMove);
        moveBoard(move, board);
      }
      printBoard(board);
      return 0;
    }

    // move to LEFT UP
    int previousMove = -100;
    int lastMove = firstMove;
    moveBoard(lastMove, board);
    while (lastMove + previousMove != 1) {
      previousMove = lastMove;
      lastMove = rotateDirection(clockwise, lastMove);
      moveBoard(lastMove, board);
      rotations -= clockwise;
    }

    // calculate space
    int spaceInRow[nRows];
    for (int iRow = 0; iRow < nRows; iRow++) {
      spaceInRow[iRow] = 0;
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        if (board[iRow][iColumn] == EMPTY) {
          spaceInRow[iRow]++;
        }
      }
    }
    int spaceInColumn[nColumns];
    for (int iColumn = 0; iColumn < nColumns; iColumn++) {
      spaceInColumn[iColumn] = 0;
      for (int iRow = 0; iRow < nRows; iRow++) {
        if (board[iRow][iColumn] == EMPTY) {
          spaceInColumn[iColumn]++;
        }
      }
    }

    // calculate single cycle graph
    Point singleCycleGraph[MAX][MAX];
    for (Point iPoint = { 0, 0 } ; isLegal(iPoint); iPoint = next(iPoint)) {
      if (readBoardAt(iPoint, board) == EMPTY) {
        writeGraphAt(iPoint, iPoint, singleCycleGraph);
        continue;
      }
      int row = iPoint.row;
      int column = iPoint.column;
      if (clockwise == 1) {
        column += spaceInRow[row]; // RIGHT
        row += spaceInColumn[nColumns - 1 - column]; // DOWN
        column -= spaceInRow[nRows - 1 - row];// LEFT
        row -= spaceInColumn[column]; // UP
      } else {
        row += spaceInColumn[column];
        column += spaceInRow[nRows - 1 - row];
        row -= spaceInColumn[nColumns - 1 - column];
        column -= spaceInRow[row];
      }
      writeGraphAt(iPoint, { row, column }, singleCycleGraph);
    }

    // initialize result graph with identities;
    Point allCyclesGraph[MAX][MAX];
    for (Point iPoint = { 0, 0 }; isLegal(iPoint); iPoint = next(iPoint)) {
      writeGraphAt(iPoint, iPoint, allCyclesGraph);
    }

    int absCycles = rotations * clockwise / 4;
    Point copy[MAX][MAX];
    for (int power = 20; power >= 0; power--) {
      // square graph
      copyGraph(allCyclesGraph, copy);
      for (Point iPoint = { 0, 0 }; isLegal(iPoint); iPoint = next(iPoint)) {
        Point firstJump = readGraphAt(iPoint, copy);
        Point secondJump = readGraphAt(firstJump, copy);
        writeGraphAt(iPoint, secondJump, allCyclesGraph);
      }

      // add 1 single cycle
      if((absCycles >> power) % 2 == 1){
        copyGraph(allCyclesGraph, copy);
        for (Point iPoint = { 0, 0 }; isLegal(iPoint); iPoint = next(iPoint)) {
          Point firstJump = readGraphAt(iPoint, copy);
          Point secondJump = readGraphAt(firstJump, singleCycleGraph);
          writeGraphAt(iPoint, secondJump, allCyclesGraph);
        }
      }
    }

    int initialBoard[500][500];
    copyBoard(board , initialBoard);

    // apply merged links to board
    for (int iRow = 0; iRow < nRows; iRow++) {
      for (int iColumn = 0; iColumn < nColumns; iColumn++) {
        if (initialBoard[iRow][iColumn] == EMPTY) {
          continue;
        }
        int row = allCyclesGraph[iRow][iColumn].row;
        int column = allCyclesGraph[iRow][iColumn].column;
        board[row][column] = initialBoard[iRow][iColumn];
      }
    }

    // apply trailing moves
    int absRemainingRotations = abs(rotations) % 4;
    for (int i = 0; i < absRemainingRotations; i++) {
      lastMove = rotateDirection(clockwise, lastMove);
      moveBoard(lastMove, board);
    }

    printBoard(board);
    return 0;
  }