#include <cstdio> #include <cstdlib> #include <vector> using std::pair; using std::vector; enum Move { UP, DOWN, LEFT, RIGHT }; enum Mode { INIT, VERTICAL, HORIZONTAL, CORNER }; enum Corner { UP_LEFT, UP_RIGHT, DOWN_LEFT, DOWN_RIGHT }; enum Rotation { CW, CCW, NONE }; bool is_vertical(Move move) { return move == UP || move == DOWN; } const int COLOR_MASK = 0xFF; const int ROW_MASK = 0x7FF00; const int MARK = 0x80000; const int COL_MASK = 0x7FF00000; const int POS_MASK = ROW_MASK | COL_MASK; const int ROW_SHIFT = 8; const int COL_SHIFT = 20; struct Board { int rows, cols; int **data; void load() { char buf[505]; scanf("%d%d", &rows, &cols); data = new int *[rows]; for (int r = 0; r < rows; ++r) { data[r] = new int[cols]; scanf("%s", buf); for (int i = 0; i < cols; ++i) { data[r][i] = buf[i]; } } } void print() { char buf[505]; buf[cols] = '\0'; for (int r = 0; r < rows; ++r) { for (int c = 0; c < cols; ++c) { buf[c] = data[r][c] & COLOR_MASK; } puts(buf); } } char color(int r, int c) { return data[r][c] & COLOR_MASK; } void swap(int r1, int c1, int r2, int c2) { int tmp = data[r1][c1]; data[r1][c1] = data[r2][c2]; data[r2][c2] = tmp; } void index() { for (int r = 0; r < rows; ++r) { int rrr = r << ROW_SHIFT; for (int c = 0; c < cols; ++c) { int ccc = c << COL_SHIFT; data[r][c] = data[r][c] | rrr | ccc; } } } inline int read(int position) { return data[(position & ROW_MASK) >> ROW_SHIFT][(position & COL_MASK) >> COL_SHIFT]; } inline void mark(int position) { data[(position & ROW_MASK) >> ROW_SHIFT][(position & COL_MASK) >> COL_SHIFT] |= MARK; } inline void set_color(int position, char color) { int r = (position & ROW_MASK) >> ROW_SHIFT; int c = (position & COL_MASK) >> COL_SHIFT; data[r][c] &= ~COLOR_MASK; data[r][c] |= color; } inline bool is_marked(int position) { return (read(position) & MARK) != 0; } inline bool is_marked(int r, int c) { return (data[r][c] & MARK) != 0; } int next_position(int position) { return read(position) & POS_MASK; } void advance_cycle(int r, int c, int advance) { int init_pos = (r << ROW_SHIFT) | (c << COL_SHIFT); mark(init_pos); vector<int> positions; vector<char> colors; positions.push_back(init_pos); colors.push_back((char)(read(init_pos) & COLOR_MASK)); for (int next = next_position(init_pos); !is_marked(next); next = next_position(next)) { positions.push_back(next); colors.push_back((char)(read(next) & COLOR_MASK)); mark(next); } // for (int v : positions) { // printf("%c", (char)(read(v) & COLOR_MASK)); // } // printf("\n"); int len = positions.size(); if (len > 1) { for (int i = 0; i < len; ++i) { set_color(positions[i], colors[(i + advance) % len]); } } } void find_and_advance_cycles(int advance) { for (int r = 0; r < rows; ++r) { for (int c = 0; c < cols; ++c) { if (color(r, c) != '.' && !is_marked(r, c)) { advance_cycle(r, c, advance); } } } } void simulate_move(Move move) { if (is_vertical(move)) { for (int c = 0; c < cols; ++c) { int add = (move == UP) ? 1 : -1; int begin = (move == UP) ? 0 : rows - 1; int end = (move == UP) ? rows : -1; for (int put = begin, seek = begin; seek != end && put != end; put += add, seek += add) { while (put != end && color(put, c) != '.') { put += add; } if (put == end) { break; } seek = put + add; while (seek != end && color(seek, c) == '.') { seek += add; } if (seek != end) { swap(put, c, seek, c); } else { break; } } } } else { for (int r = 0; r < rows; ++r) { int add = (move == LEFT) ? 1 : -1; int begin = (move == LEFT) ? 0 : cols - 1; int end = (move == LEFT) ? cols : -1; for (int put = begin, seek = begin; seek != end && put != end; put += add, seek += add) { while (put != end && color(r, put) != '.') { put += add; } if (put == end) { break; } seek = put + add; while (seek != end && color(r, seek) == '.') { seek += add; } if (seek != end) { swap(r, put, r, seek); } else { break; } } } } } }; struct Analysis { vector<Move> init_moves; Rotation rotation; int steps; }; Move from_char(char c) { if (c == 'G') return UP; if (c == 'D') return DOWN; if (c == 'L') return LEFT; return RIGHT; } Move rotate(Move move, Rotation rot) { if (rot == NONE) { return move; } else if (rot == CW) { if (move == UP) return RIGHT; if (move == RIGHT) return DOWN; if (move == DOWN) return LEFT; return UP; } else { if (move == UP) return LEFT; if (move == LEFT) return DOWN; if (move == DOWN) return RIGHT; return UP; } } Corner from_moves(vector<Move> moves) { if (moves[0] == UP || moves[1] == UP) { if (moves[0] == LEFT || moves[1] == LEFT) { return UP_LEFT; } else { return UP_RIGHT; } } else if (moves[0] == LEFT || moves[1] == LEFT) { return DOWN_LEFT; } else { return DOWN_RIGHT; } } Move move_from_corner(Corner corner, Rotation rot) { if (corner == UP_LEFT) return rot == CW ? RIGHT : DOWN; if (corner == UP_RIGHT) return rot == CW ? DOWN : LEFT; if (corner == DOWN_RIGHT) return rot == CW ? LEFT : UP; else return rot == CW ? UP : RIGHT; } pair<Rotation, Corner> next_step(Corner corner, Move move) { if (corner == UP_LEFT) { if (move == RIGHT) { return {CW, UP_RIGHT}; } else if (move == DOWN) { return {CCW, DOWN_LEFT}; } } else if (corner == UP_RIGHT) { if (move == DOWN) { return {CW, DOWN_RIGHT}; } else if (move == LEFT) { return {CCW, UP_LEFT}; } } else if (corner == DOWN_RIGHT) { if (move == LEFT) { return {CW, DOWN_LEFT}; } else if (move == UP) { return {CCW, UP_RIGHT}; } } else if (corner == DOWN_LEFT) { if (move == UP) { return {CW, UP_LEFT}; } else if (move == RIGHT) { return {CCW, DOWN_RIGHT}; } } return {NONE, corner}; } Analysis analyse(char *moves) { vector<Move> init_moves; Mode mode = INIT, next_mode = INIT; Move first_significant; Corner corner; int cw_rotations = 0; for (char *it = moves; *it; ++it, mode = next_mode) { Move move = from_char(*it); if (mode == INIT) { first_significant = move; next_mode = is_vertical(move) ? VERTICAL : HORIZONTAL; } else if (mode == VERTICAL) { if (is_vertical(move)) { first_significant = move; } else { init_moves.push_back(first_significant); init_moves.push_back(move); corner = from_moves(init_moves); next_mode = CORNER; } } else if (mode == HORIZONTAL) { if (!is_vertical(move)) { first_significant = move; } else { init_moves.push_back(first_significant); init_moves.push_back(move); corner = from_moves(init_moves); next_mode = CORNER; } } else /* CORNER */ { auto step = next_step(corner, move); if (step.first == CW) { cw_rotations++; } else if (step.first == CCW) { cw_rotations--; } corner = step.second; } } if (mode == CORNER) { Rotation rot = cw_rotations > 0 ? CW : (cw_rotations < 0 ? CCW : NONE); int steps = rot == CW ? cw_rotations : -cw_rotations; return {.init_moves = init_moves, .rotation = rot, .steps = steps}; } else { init_moves.push_back(first_significant); return {.init_moves = init_moves, .rotation = NONE, .steps = 0}; } } void simulate(Analysis &analysis, Board &board) { for (Move m : analysis.init_moves) { board.simulate_move(m); } Corner corner = from_moves(analysis.init_moves); int full_rotate = 4; int all_steps = analysis.steps; int rest = analysis.steps % full_rotate; all_steps -= rest; Move rotated = move_from_corner(corner, analysis.rotation); for (int i = 0; i < rest; ++i) { board.simulate_move(rotated); rotated = rotate(rotated, analysis.rotation); } // printf("Ref Print: \n"); // board.print(); board.index(); if (all_steps > 0) { for (int i = 0; i < full_rotate; ++i) { board.simulate_move(rotated); rotated = rotate(rotated, analysis.rotation); } } // printf("\nRotated Print: \n"); // board.print(); int to_advance = (all_steps - full_rotate) / 4; if (to_advance > 0) { board.find_and_advance_cycles(to_advance); } } int main() { Board board; board.load(); char command[500500]; scanf("%*d%s", command); Analysis analysis = analyse(command); simulate(analysis, board); // printf("\nFinal Print: \n"); board.print(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 | #include <cstdio> #include <cstdlib> #include <vector> using std::pair; using std::vector; enum Move { UP, DOWN, LEFT, RIGHT }; enum Mode { INIT, VERTICAL, HORIZONTAL, CORNER }; enum Corner { UP_LEFT, UP_RIGHT, DOWN_LEFT, DOWN_RIGHT }; enum Rotation { CW, CCW, NONE }; bool is_vertical(Move move) { return move == UP || move == DOWN; } const int COLOR_MASK = 0xFF; const int ROW_MASK = 0x7FF00; const int MARK = 0x80000; const int COL_MASK = 0x7FF00000; const int POS_MASK = ROW_MASK | COL_MASK; const int ROW_SHIFT = 8; const int COL_SHIFT = 20; struct Board { int rows, cols; int **data; void load() { char buf[505]; scanf("%d%d", &rows, &cols); data = new int *[rows]; for (int r = 0; r < rows; ++r) { data[r] = new int[cols]; scanf("%s", buf); for (int i = 0; i < cols; ++i) { data[r][i] = buf[i]; } } } void print() { char buf[505]; buf[cols] = '\0'; for (int r = 0; r < rows; ++r) { for (int c = 0; c < cols; ++c) { buf[c] = data[r][c] & COLOR_MASK; } puts(buf); } } char color(int r, int c) { return data[r][c] & COLOR_MASK; } void swap(int r1, int c1, int r2, int c2) { int tmp = data[r1][c1]; data[r1][c1] = data[r2][c2]; data[r2][c2] = tmp; } void index() { for (int r = 0; r < rows; ++r) { int rrr = r << ROW_SHIFT; for (int c = 0; c < cols; ++c) { int ccc = c << COL_SHIFT; data[r][c] = data[r][c] | rrr | ccc; } } } inline int read(int position) { return data[(position & ROW_MASK) >> ROW_SHIFT][(position & COL_MASK) >> COL_SHIFT]; } inline void mark(int position) { data[(position & ROW_MASK) >> ROW_SHIFT][(position & COL_MASK) >> COL_SHIFT] |= MARK; } inline void set_color(int position, char color) { int r = (position & ROW_MASK) >> ROW_SHIFT; int c = (position & COL_MASK) >> COL_SHIFT; data[r][c] &= ~COLOR_MASK; data[r][c] |= color; } inline bool is_marked(int position) { return (read(position) & MARK) != 0; } inline bool is_marked(int r, int c) { return (data[r][c] & MARK) != 0; } int next_position(int position) { return read(position) & POS_MASK; } void advance_cycle(int r, int c, int advance) { int init_pos = (r << ROW_SHIFT) | (c << COL_SHIFT); mark(init_pos); vector<int> positions; vector<char> colors; positions.push_back(init_pos); colors.push_back((char)(read(init_pos) & COLOR_MASK)); for (int next = next_position(init_pos); !is_marked(next); next = next_position(next)) { positions.push_back(next); colors.push_back((char)(read(next) & COLOR_MASK)); mark(next); } // for (int v : positions) { // printf("%c", (char)(read(v) & COLOR_MASK)); // } // printf("\n"); int len = positions.size(); if (len > 1) { for (int i = 0; i < len; ++i) { set_color(positions[i], colors[(i + advance) % len]); } } } void find_and_advance_cycles(int advance) { for (int r = 0; r < rows; ++r) { for (int c = 0; c < cols; ++c) { if (color(r, c) != '.' && !is_marked(r, c)) { advance_cycle(r, c, advance); } } } } void simulate_move(Move move) { if (is_vertical(move)) { for (int c = 0; c < cols; ++c) { int add = (move == UP) ? 1 : -1; int begin = (move == UP) ? 0 : rows - 1; int end = (move == UP) ? rows : -1; for (int put = begin, seek = begin; seek != end && put != end; put += add, seek += add) { while (put != end && color(put, c) != '.') { put += add; } if (put == end) { break; } seek = put + add; while (seek != end && color(seek, c) == '.') { seek += add; } if (seek != end) { swap(put, c, seek, c); } else { break; } } } } else { for (int r = 0; r < rows; ++r) { int add = (move == LEFT) ? 1 : -1; int begin = (move == LEFT) ? 0 : cols - 1; int end = (move == LEFT) ? cols : -1; for (int put = begin, seek = begin; seek != end && put != end; put += add, seek += add) { while (put != end && color(r, put) != '.') { put += add; } if (put == end) { break; } seek = put + add; while (seek != end && color(r, seek) == '.') { seek += add; } if (seek != end) { swap(r, put, r, seek); } else { break; } } } } } }; struct Analysis { vector<Move> init_moves; Rotation rotation; int steps; }; Move from_char(char c) { if (c == 'G') return UP; if (c == 'D') return DOWN; if (c == 'L') return LEFT; return RIGHT; } Move rotate(Move move, Rotation rot) { if (rot == NONE) { return move; } else if (rot == CW) { if (move == UP) return RIGHT; if (move == RIGHT) return DOWN; if (move == DOWN) return LEFT; return UP; } else { if (move == UP) return LEFT; if (move == LEFT) return DOWN; if (move == DOWN) return RIGHT; return UP; } } Corner from_moves(vector<Move> moves) { if (moves[0] == UP || moves[1] == UP) { if (moves[0] == LEFT || moves[1] == LEFT) { return UP_LEFT; } else { return UP_RIGHT; } } else if (moves[0] == LEFT || moves[1] == LEFT) { return DOWN_LEFT; } else { return DOWN_RIGHT; } } Move move_from_corner(Corner corner, Rotation rot) { if (corner == UP_LEFT) return rot == CW ? RIGHT : DOWN; if (corner == UP_RIGHT) return rot == CW ? DOWN : LEFT; if (corner == DOWN_RIGHT) return rot == CW ? LEFT : UP; else return rot == CW ? UP : RIGHT; } pair<Rotation, Corner> next_step(Corner corner, Move move) { if (corner == UP_LEFT) { if (move == RIGHT) { return {CW, UP_RIGHT}; } else if (move == DOWN) { return {CCW, DOWN_LEFT}; } } else if (corner == UP_RIGHT) { if (move == DOWN) { return {CW, DOWN_RIGHT}; } else if (move == LEFT) { return {CCW, UP_LEFT}; } } else if (corner == DOWN_RIGHT) { if (move == LEFT) { return {CW, DOWN_LEFT}; } else if (move == UP) { return {CCW, UP_RIGHT}; } } else if (corner == DOWN_LEFT) { if (move == UP) { return {CW, UP_LEFT}; } else if (move == RIGHT) { return {CCW, DOWN_RIGHT}; } } return {NONE, corner}; } Analysis analyse(char *moves) { vector<Move> init_moves; Mode mode = INIT, next_mode = INIT; Move first_significant; Corner corner; int cw_rotations = 0; for (char *it = moves; *it; ++it, mode = next_mode) { Move move = from_char(*it); if (mode == INIT) { first_significant = move; next_mode = is_vertical(move) ? VERTICAL : HORIZONTAL; } else if (mode == VERTICAL) { if (is_vertical(move)) { first_significant = move; } else { init_moves.push_back(first_significant); init_moves.push_back(move); corner = from_moves(init_moves); next_mode = CORNER; } } else if (mode == HORIZONTAL) { if (!is_vertical(move)) { first_significant = move; } else { init_moves.push_back(first_significant); init_moves.push_back(move); corner = from_moves(init_moves); next_mode = CORNER; } } else /* CORNER */ { auto step = next_step(corner, move); if (step.first == CW) { cw_rotations++; } else if (step.first == CCW) { cw_rotations--; } corner = step.second; } } if (mode == CORNER) { Rotation rot = cw_rotations > 0 ? CW : (cw_rotations < 0 ? CCW : NONE); int steps = rot == CW ? cw_rotations : -cw_rotations; return {.init_moves = init_moves, .rotation = rot, .steps = steps}; } else { init_moves.push_back(first_significant); return {.init_moves = init_moves, .rotation = NONE, .steps = 0}; } } void simulate(Analysis &analysis, Board &board) { for (Move m : analysis.init_moves) { board.simulate_move(m); } Corner corner = from_moves(analysis.init_moves); int full_rotate = 4; int all_steps = analysis.steps; int rest = analysis.steps % full_rotate; all_steps -= rest; Move rotated = move_from_corner(corner, analysis.rotation); for (int i = 0; i < rest; ++i) { board.simulate_move(rotated); rotated = rotate(rotated, analysis.rotation); } // printf("Ref Print: \n"); // board.print(); board.index(); if (all_steps > 0) { for (int i = 0; i < full_rotate; ++i) { board.simulate_move(rotated); rotated = rotate(rotated, analysis.rotation); } } // printf("\nRotated Print: \n"); // board.print(); int to_advance = (all_steps - full_rotate) / 4; if (to_advance > 0) { board.find_and_advance_cycles(to_advance); } } int main() { Board board; board.load(); char command[500500]; scanf("%*d%s", command); Analysis analysis = analyse(command); simulate(analysis, board); // printf("\nFinal Print: \n"); board.print(); return 0; } |