#include <algorithm> #include <bits/stdc++.h> #include <cstdint> #include <deque> #include <ios> #include <iostream> #include <iterator> #include <limits> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; // Debugging functions from https://codeforces.com/blog/entry/68809 (only for // debugging). void __print(int x) { cerr << x; } void __print(long x) { cerr << x; } void __print(long long x) { cerr << x; } void __print(unsigned x) { cerr << x; } void __print(unsigned long x) { cerr << x; } void __print(unsigned long long x) { cerr << x; } void __print(float x) { cerr << x; } void __print(double x) { cerr << x; } void __print(long double x) { cerr << x; } void __print(char x) { cerr << '\'' << x << '\''; } void __print(const char *x) { cerr << '\"' << x << '\"'; } void __print(const string &x) { cerr << '\"' << x << '\"'; } void __print(bool x) { cerr << (x ? "true" : "false"); } template <typename T, typename V> void __print(const pair<T, V> &x) { cerr << '{'; __print(x.first); cerr << ','; __print(x.second); cerr << '}'; } template <typename T> void __print(const T &x) { int f = 0; cerr << '{'; for (auto &i : x) cerr << (f++ ? "," : ""), __print(i); cerr << "}"; } void _print() { cerr << "]\n"; } template <typename T, typename... V> void _print(T t, V... v) { __print(t); if (sizeof...(v)) cerr << ", "; _print(v...); } #define debug(x...) cerr << "[" << #x << "] = ["; _print(x) void prelude() { std::ios_base::sync_with_stdio(false); std::cin.tie(NULL); } struct Board { string board; int n; int m; int coord(int i, int j) { return i*m + j; } void process(char instr) { if (instr == 'L') { for (int i = 0; i < n; ++i) { int flip = 0; for(int j = 0; j < m; ++j) { if(board[coord(i, j )] != '.') { if (flip != j) { std::swap(board[coord(i,j)], board[coord(i, flip)]); } ++flip; } } } } else if (instr == 'P') { for (int i = 0; i < n; ++i) { int flip = m-1; for(int j = m-1; j >= 0; --j) { if(board[coord(i, j )] != '.') { if (flip != j) { std::swap(board[coord(i,j)], board[coord(i, flip)]); } --flip; } } } } else if (instr == 'G') { for (int j = 0; j < m; ++j) { int flip = 0; for(int i = 0; i < n; ++i) { if(board[coord(i, j)] != '.') { if (flip != i) { std::swap(board[coord(i,j)], board[coord(flip, j)]); } ++flip; } } } } else if (instr == 'D') { for (int j = 0; j < m; ++j) { int flip = n-1; for(int i = n-1; i >= 0; --i) { if(board[coord(i, j)] != '.') { if (flip != i) { std::swap(board[coord(i,j)], board[coord(flip, j)]); } --flip; } } } } } }; struct CacheEntry { CacheEntry(string b): board(std::move(b)) { instr[0] = instr[1] = instr[2] = instr[3] = '.'; } const int get(char c) { for(int i = 0; i < 4; ++i) { if (instr[i] == c) { //debug(c, "at index", i, idx[i]); return idx[i]; } } return -1; } void add(char c, int added_idx) { for(int i = 0; i < 4; ++i) { if(instr[i] == '.') { //debug("adding", c, added_idx); instr[i] = c; idx[i] = added_idx; return; } } } string board; char instr[4]; int idx[4]; }; int main() { prelude(); int n, m; cin >> n >> m; cin.ignore(); string board_input; for (int i = 0; i < n; ++i) { string tmp; std::getline(cin, tmp); board_input += tmp; } Board b{.board = std::move(board_input), .n = n, .m = m}; int k; cin >> k; cin.ignore(); string instructions; getline(cin, instructions); int new_key_idx = 0; int current_key_idx = 0; std::vector<CacheEntry> memo; std::unordered_map<string, int> rev_boards; memo.push_back(CacheEntry(b.board)); //debug(memo[0].board); new_key_idx++; rev_boards[b.board] = 0; for (auto c: instructions) { //debug(c); auto& entry = memo[current_key_idx]; int next_idx_cached = entry.get(c); //debug(next_idx_cached); if (next_idx_cached == -1) { b.board = entry.board; //debug("new board connection from", b.board); b.process(c); //debug("resulting board", b.board); auto iter = rev_boards.find(b.board); if(iter != rev_boards.end()) { current_key_idx = iter->second; entry.add(c, current_key_idx); //debug("found existing board", current_key_idx); } else { current_key_idx = new_key_idx++; entry.add(c, current_key_idx); //debug("adding new board", current_key_idx, b.board); memo.push_back(CacheEntry(b.board)); rev_boards[b.board] = current_key_idx; } } else { current_key_idx = next_idx_cached; } } //debug(rev_boards); //debug(current_key_idx,memo[current_key_idx].board); b.board = memo[current_key_idx].board; for(int i = 0; i < n; ++i) { for(int j = 0; j< m; ++j) { cout << b.board[b.coord(i, j)]; } cout << "\n"; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 | #include <algorithm> #include <bits/stdc++.h> #include <cstdint> #include <deque> #include <ios> #include <iostream> #include <iterator> #include <limits> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; // Debugging functions from https://codeforces.com/blog/entry/68809 (only for // debugging). void __print(int x) { cerr << x; } void __print(long x) { cerr << x; } void __print(long long x) { cerr << x; } void __print(unsigned x) { cerr << x; } void __print(unsigned long x) { cerr << x; } void __print(unsigned long long x) { cerr << x; } void __print(float x) { cerr << x; } void __print(double x) { cerr << x; } void __print(long double x) { cerr << x; } void __print(char x) { cerr << '\'' << x << '\''; } void __print(const char *x) { cerr << '\"' << x << '\"'; } void __print(const string &x) { cerr << '\"' << x << '\"'; } void __print(bool x) { cerr << (x ? "true" : "false"); } template <typename T, typename V> void __print(const pair<T, V> &x) { cerr << '{'; __print(x.first); cerr << ','; __print(x.second); cerr << '}'; } template <typename T> void __print(const T &x) { int f = 0; cerr << '{'; for (auto &i : x) cerr << (f++ ? "," : ""), __print(i); cerr << "}"; } void _print() { cerr << "]\n"; } template <typename T, typename... V> void _print(T t, V... v) { __print(t); if (sizeof...(v)) cerr << ", "; _print(v...); } #define debug(x...) cerr << "[" << #x << "] = ["; _print(x) void prelude() { std::ios_base::sync_with_stdio(false); std::cin.tie(NULL); } struct Board { string board; int n; int m; int coord(int i, int j) { return i*m + j; } void process(char instr) { if (instr == 'L') { for (int i = 0; i < n; ++i) { int flip = 0; for(int j = 0; j < m; ++j) { if(board[coord(i, j )] != '.') { if (flip != j) { std::swap(board[coord(i,j)], board[coord(i, flip)]); } ++flip; } } } } else if (instr == 'P') { for (int i = 0; i < n; ++i) { int flip = m-1; for(int j = m-1; j >= 0; --j) { if(board[coord(i, j )] != '.') { if (flip != j) { std::swap(board[coord(i,j)], board[coord(i, flip)]); } --flip; } } } } else if (instr == 'G') { for (int j = 0; j < m; ++j) { int flip = 0; for(int i = 0; i < n; ++i) { if(board[coord(i, j)] != '.') { if (flip != i) { std::swap(board[coord(i,j)], board[coord(flip, j)]); } ++flip; } } } } else if (instr == 'D') { for (int j = 0; j < m; ++j) { int flip = n-1; for(int i = n-1; i >= 0; --i) { if(board[coord(i, j)] != '.') { if (flip != i) { std::swap(board[coord(i,j)], board[coord(flip, j)]); } --flip; } } } } } }; struct CacheEntry { CacheEntry(string b): board(std::move(b)) { instr[0] = instr[1] = instr[2] = instr[3] = '.'; } const int get(char c) { for(int i = 0; i < 4; ++i) { if (instr[i] == c) { //debug(c, "at index", i, idx[i]); return idx[i]; } } return -1; } void add(char c, int added_idx) { for(int i = 0; i < 4; ++i) { if(instr[i] == '.') { //debug("adding", c, added_idx); instr[i] = c; idx[i] = added_idx; return; } } } string board; char instr[4]; int idx[4]; }; int main() { prelude(); int n, m; cin >> n >> m; cin.ignore(); string board_input; for (int i = 0; i < n; ++i) { string tmp; std::getline(cin, tmp); board_input += tmp; } Board b{.board = std::move(board_input), .n = n, .m = m}; int k; cin >> k; cin.ignore(); string instructions; getline(cin, instructions); int new_key_idx = 0; int current_key_idx = 0; std::vector<CacheEntry> memo; std::unordered_map<string, int> rev_boards; memo.push_back(CacheEntry(b.board)); //debug(memo[0].board); new_key_idx++; rev_boards[b.board] = 0; for (auto c: instructions) { //debug(c); auto& entry = memo[current_key_idx]; int next_idx_cached = entry.get(c); //debug(next_idx_cached); if (next_idx_cached == -1) { b.board = entry.board; //debug("new board connection from", b.board); b.process(c); //debug("resulting board", b.board); auto iter = rev_boards.find(b.board); if(iter != rev_boards.end()) { current_key_idx = iter->second; entry.add(c, current_key_idx); //debug("found existing board", current_key_idx); } else { current_key_idx = new_key_idx++; entry.add(c, current_key_idx); //debug("adding new board", current_key_idx, b.board); memo.push_back(CacheEntry(b.board)); rev_boards[b.board] = current_key_idx; } } else { current_key_idx = next_idx_cached; } } //debug(rev_boards); //debug(current_key_idx,memo[current_key_idx].board); b.board = memo[current_key_idx].board; for(int i = 0; i < n; ++i) { for(int j = 0; j< m; ++j) { cout << b.board[b.coord(i, j)]; } cout << "\n"; } return 0; } |