#include <iostream> using namespace std; int szerokosc = 0; int wysokosc = 0; int iloscRuchow = 0; string ruchy; string plansza[1000]; char board[1000][1000]; void moveUp() { bool moved = false; for (int j = 0; j < szerokosc; j++) { int current = 0; for (int i = 0; i < wysokosc; i++) { if (board[i][j] == '.') continue; if (board[current][j] == '.') { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } else { current++; if (current != i) { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveDown() { bool moved = false; for (int j = 0; j < szerokosc; j++) { int current = szerokosc - 1; for (int i = wysokosc - 1; i >= 0; i--) { if (board[i][j] == '.') continue; if (board[current][j] == '.') { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } else { current--; if (current != i) { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveRight() { bool moved = false; for (int i = 0; i < wysokosc; i++) { int current = szerokosc - 1; for (int j = szerokosc - 1; j >= 0; j--) { if (board[i][j] == '.') continue; if (board[i][current] == '.') { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } else { current--; if (current != j) { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveLeft() { bool moved = false; for (int i = 0; i < wysokosc; i++) { int current = 0; for (int j = 0; j < szerokosc; j++) { if (board[i][j] == '.') continue; if (board[i][current] == '.') { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } else { current++; if (current != j) { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } int main() { cin >> wysokosc >> szerokosc; for (int i = 0; i < wysokosc; i++) { cin >> plansza[i]; } cin >> iloscRuchow; cin >> ruchy; for (int y = 0; y < wysokosc; y++) { for (int x = 0; x < szerokosc; x++) { board[y][x] = plansza[y][x]; } } for (int i = 0; i < ruchy.length(); i++) { if (ruchy[i] == 'G') { moveUp(); } else if (ruchy[i] == 'D') { moveDown(); } else if (ruchy[i] == 'L') { moveLeft(); } else if (ruchy[i] == 'P') { moveRight(); } } for (int y = 0; y < wysokosc; y++) { for (int x = 0; x < szerokosc; x++) { cout << board[y][x]; } cout << endl; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | #include <iostream> using namespace std; int szerokosc = 0; int wysokosc = 0; int iloscRuchow = 0; string ruchy; string plansza[1000]; char board[1000][1000]; void moveUp() { bool moved = false; for (int j = 0; j < szerokosc; j++) { int current = 0; for (int i = 0; i < wysokosc; i++) { if (board[i][j] == '.') continue; if (board[current][j] == '.') { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } else { current++; if (current != i) { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveDown() { bool moved = false; for (int j = 0; j < szerokosc; j++) { int current = szerokosc - 1; for (int i = wysokosc - 1; i >= 0; i--) { if (board[i][j] == '.') continue; if (board[current][j] == '.') { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } else { current--; if (current != i) { board[current][j] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveRight() { bool moved = false; for (int i = 0; i < wysokosc; i++) { int current = szerokosc - 1; for (int j = szerokosc - 1; j >= 0; j--) { if (board[i][j] == '.') continue; if (board[i][current] == '.') { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } else { current--; if (current != j) { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } void moveLeft() { bool moved = false; for (int i = 0; i < wysokosc; i++) { int current = 0; for (int j = 0; j < szerokosc; j++) { if (board[i][j] == '.') continue; if (board[i][current] == '.') { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } else { current++; if (current != j) { board[i][current] = board[i][j]; board[i][j] = '.'; moved = true; } } } } } int main() { cin >> wysokosc >> szerokosc; for (int i = 0; i < wysokosc; i++) { cin >> plansza[i]; } cin >> iloscRuchow; cin >> ruchy; for (int y = 0; y < wysokosc; y++) { for (int x = 0; x < szerokosc; x++) { board[y][x] = plansza[y][x]; } } for (int i = 0; i < ruchy.length(); i++) { if (ruchy[i] == 'G') { moveUp(); } else if (ruchy[i] == 'D') { moveDown(); } else if (ruchy[i] == 'L') { moveLeft(); } else if (ruchy[i] == 'P') { moveRight(); } } for (int y = 0; y < wysokosc; y++) { for (int x = 0; x < szerokosc; x++) { cout << board[y][x]; } cout << endl; } } |