#include <iostream> #include <limits.h> using namespace std; void moveRowLR(char direction, int len, char row[]) { // cout << "before "; for (int i=0; i<len; i++) cout << row[i]; cout<<endl; int dir = 1; int start = 0; int stop = len; if(direction == 'P'){ dir = -1; start = len - 1; stop = -1; } int free = start; int block = start; while(true) { while(free != stop && row[free] != '.') free+=dir; if (free == stop) break; block=(dir == 1 ? max(block, free) : min(block, free)); while(block != stop && row[block] == '.') block+=dir; if (block == stop) break; row[free] = row[block]; row[block] = '.'; } // cout << "after "; for (int i=0; i<len; i++) cout << row[i]; cout<<endl; } void moveLR(char direction, int colLen, int rowLen, char* puzzle) { for (int i=0; i<colLen; i++) moveRowLR(direction, rowLen, (puzzle + rowLen * i)); } char* getCell(char* tab, int column, int row, int rowLen) { return ((tab + row * rowLen) + column); } void moveColumnUD(char direction, int len, int rowLen, char* puzzle, int column) { // cout << "before\n"; for (int i=0; i<len; i++) cout << *getCell(puzzle, column, i, rowLen) << endl; int dir = 1; int start = 0; int stop = len; if(direction == 'D'){ dir = -1; start = len - 1; stop = -1; } int free = start; int block = start; while(true) { while(free != stop && *getCell(puzzle, column, free, rowLen) != '.') free+=dir; if (free == stop) break; block=(dir == 1 ? max(block, free) : min(block, free)); while(block != stop && *getCell(puzzle, column, block, rowLen) == '.') block+=dir; if (block == stop) break; char* freeCell = getCell(puzzle, column, free, rowLen); *freeCell = *getCell(puzzle, column, block, rowLen); *getCell(puzzle, column, block, rowLen) = '.'; } // cout << "after \n"; for (int i=0; i<len; i++) cout << *getCell(puzzle, column, i, rowLen) << endl; } void moveUD(char direction, int colLen, int rowLen, char* puzzle) { for (int i=0; i<rowLen; i++) moveColumnUD(direction, colLen, rowLen, puzzle, i); } void printPuzzle(int turn, char* puzzle, int rows, int rowLen) { if (turn>-1) cout << "\n[" << turn << "]" << endl; for (int i=0; i<rows; i++) { for(int j=0; j<rowLen; j++) cout << *getCell(puzzle, j, i, rowLen); cout << endl; } } int reduceMoves(char* moves, int len, char* newMoves) { //cout << moves << endl; int idx=0; int i=0; while (i<len) { if((i+1) < len && moves[i] == moves[i+1]) { i++; continue; } if((i+2) < len && moves[i] == 'L' && moves[i+1] == 'P' && moves[i+2] == 'L') { i+=2; continue; } if((i+2) < len && moves[i] == 'P' && moves[i+1] == 'L' && moves[i+2] == 'P') { i+=2; continue; } if((i+2) < len && moves[i] == 'G' && moves[i+1] == 'D' && moves[i+2] == 'G') { i+=2; continue; } if((i+2) < len && moves[i] == 'D' && moves[i+1] == 'G' && moves[i+2] == 'D') { i+=2; continue; } newMoves[idx++] = moves[i++]; } newMoves[idx] = 0; //cout << newMoves << endl; return idx; } int main(void) { int n,m; cin >> n >> m; char puzzle[n][m]; for (int i=0; i<n; i++) { string row; cin >> row; for (int j=0; j<m; j++) { puzzle[i][j] = row.at(j); } } int movesNumber; cin >> movesNumber; char movesOrig[movesNumber+1]; char moves[movesNumber+1]; string inputMoves; cin >> inputMoves; for (int i=0; i<movesNumber; i++) { movesOrig[i] = inputMoves.at(i); } movesOrig[movesNumber]=0; movesNumber = reduceMoves(movesOrig, movesNumber, moves); // printPuzzle(0, (char*)puzzle, n, m); for (int k=0; k<movesNumber; k++) { char dir = moves[k]; if (dir == 'L' || dir == 'P') moveLR(dir, n, m, (char*)puzzle); if (dir == 'G' || dir == 'D') moveUD(dir, n, m, (char*)puzzle); // printPuzzle(k+1, (char*)puzzle, n, m); } printPuzzle(-1, (char*)puzzle, n, m); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 | #include <iostream> #include <limits.h> using namespace std; void moveRowLR(char direction, int len, char row[]) { // cout << "before "; for (int i=0; i<len; i++) cout << row[i]; cout<<endl; int dir = 1; int start = 0; int stop = len; if(direction == 'P'){ dir = -1; start = len - 1; stop = -1; } int free = start; int block = start; while(true) { while(free != stop && row[free] != '.') free+=dir; if (free == stop) break; block=(dir == 1 ? max(block, free) : min(block, free)); while(block != stop && row[block] == '.') block+=dir; if (block == stop) break; row[free] = row[block]; row[block] = '.'; } // cout << "after "; for (int i=0; i<len; i++) cout << row[i]; cout<<endl; } void moveLR(char direction, int colLen, int rowLen, char* puzzle) { for (int i=0; i<colLen; i++) moveRowLR(direction, rowLen, (puzzle + rowLen * i)); } char* getCell(char* tab, int column, int row, int rowLen) { return ((tab + row * rowLen) + column); } void moveColumnUD(char direction, int len, int rowLen, char* puzzle, int column) { // cout << "before\n"; for (int i=0; i<len; i++) cout << *getCell(puzzle, column, i, rowLen) << endl; int dir = 1; int start = 0; int stop = len; if(direction == 'D'){ dir = -1; start = len - 1; stop = -1; } int free = start; int block = start; while(true) { while(free != stop && *getCell(puzzle, column, free, rowLen) != '.') free+=dir; if (free == stop) break; block=(dir == 1 ? max(block, free) : min(block, free)); while(block != stop && *getCell(puzzle, column, block, rowLen) == '.') block+=dir; if (block == stop) break; char* freeCell = getCell(puzzle, column, free, rowLen); *freeCell = *getCell(puzzle, column, block, rowLen); *getCell(puzzle, column, block, rowLen) = '.'; } // cout << "after \n"; for (int i=0; i<len; i++) cout << *getCell(puzzle, column, i, rowLen) << endl; } void moveUD(char direction, int colLen, int rowLen, char* puzzle) { for (int i=0; i<rowLen; i++) moveColumnUD(direction, colLen, rowLen, puzzle, i); } void printPuzzle(int turn, char* puzzle, int rows, int rowLen) { if (turn>-1) cout << "\n[" << turn << "]" << endl; for (int i=0; i<rows; i++) { for(int j=0; j<rowLen; j++) cout << *getCell(puzzle, j, i, rowLen); cout << endl; } } int reduceMoves(char* moves, int len, char* newMoves) { //cout << moves << endl; int idx=0; int i=0; while (i<len) { if((i+1) < len && moves[i] == moves[i+1]) { i++; continue; } if((i+2) < len && moves[i] == 'L' && moves[i+1] == 'P' && moves[i+2] == 'L') { i+=2; continue; } if((i+2) < len && moves[i] == 'P' && moves[i+1] == 'L' && moves[i+2] == 'P') { i+=2; continue; } if((i+2) < len && moves[i] == 'G' && moves[i+1] == 'D' && moves[i+2] == 'G') { i+=2; continue; } if((i+2) < len && moves[i] == 'D' && moves[i+1] == 'G' && moves[i+2] == 'D') { i+=2; continue; } newMoves[idx++] = moves[i++]; } newMoves[idx] = 0; //cout << newMoves << endl; return idx; } int main(void) { int n,m; cin >> n >> m; char puzzle[n][m]; for (int i=0; i<n; i++) { string row; cin >> row; for (int j=0; j<m; j++) { puzzle[i][j] = row.at(j); } } int movesNumber; cin >> movesNumber; char movesOrig[movesNumber+1]; char moves[movesNumber+1]; string inputMoves; cin >> inputMoves; for (int i=0; i<movesNumber; i++) { movesOrig[i] = inputMoves.at(i); } movesOrig[movesNumber]=0; movesNumber = reduceMoves(movesOrig, movesNumber, moves); // printPuzzle(0, (char*)puzzle, n, m); for (int k=0; k<movesNumber; k++) { char dir = moves[k]; if (dir == 'L' || dir == 'P') moveLR(dir, n, m, (char*)puzzle); if (dir == 'G' || dir == 'D') moveUD(dir, n, m, (char*)puzzle); // printPuzzle(k+1, (char*)puzzle, n, m); } printPuzzle(-1, (char*)puzzle, n, m); return 0; } |