// fajne zadanko, ale glupio ze da sie zgadnac wynik xD #include <bits/stdc++.h> using namespace std; using LL = long long; #define e1 first #define e2 second #define pb push_back #define OUT(x) {cout << x << "\n"; exit(0); } #define TCOUT(x) {cout << x << "\n"; return; } #define FOR(i, l, r) for(int i = (l); i <= (r); ++i) #define rep(i, l, r) for(int i = (l); i < (r); ++i) #define boost {ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); } #define sz(x) int(x.size()) #define trav(a, x) for(auto& a : x) #define all(x) begin(x), end(x) typedef long long ll; typedef pair <int, int> pii; typedef pair <ll, ll> pll; typedef vector<int> vi; typedef vector<ll> vll; mt19937_64 rng(time(0)); int random(int l, int r) { return uniform_int_distribution<int>(l, r)(rng); } #ifdef DEBUG template<class T> int size(T &&x) { return int(x.size()); } template<class A, class B> ostream& operator<<(ostream &out, const pair<A, B> &p) { return out << '(' << p.first << ", " << p.second << ')'; } template<class T> auto operator<<(ostream &out, T &&x) -> decltype(x.begin(), out) { out << '{'; for(auto it = x.begin(); it != x.end(); ++it) out << *it << (it == prev(x.end()) ? "" : ", "); return out << '}'; } void dump() {} template<class T, class... Args> void dump(T &&x, Args... args) { cerr << x << "; "; dump(args...); } #endif #ifdef DEBUG struct Nl{~Nl(){cerr << '\n';}}; # define debug(x...) cerr << (strcmp(#x, "") ? #x ": " : ""), dump(x), Nl(), cerr << "" #else # define debug(...) 0 && cerr #endif const int maxn = 1000100; int n, m; inline bool in_range(int a, int b) { return a >= 0 && b >= 0 && a < n && b < m; } inline bool in_range(pii tmp) { return in_range(tmp.e1, tmp.e2); } vector <pii> neighbors = {{0, 1}, {0, -1}, {-1, 0}, {1, 0}}; pii operator+(pii a, pii b) { return {a.first + b.first, a.second + b.second}; } bool degree(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O') { sum += i; sum += j; } } } return sum % 2; } int find_pawns(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O')sum++; } } return sum; } int possible_transitions(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O') { pii tutaj = {i, j}; for (auto delta : neighbors) { pii tam = tutaj + delta; if (in_range(tam) && vec[tam.e1][tam.e2] != 'O') ++sum; } } } } return sum; } const int MAX = 8; const int BITMASK = (1 << 8); ll ile[MAX][BITMASK][MAX + 1][2]; ll sum[MAX][BITMASK][MAX + 1][2]; inline bool jest(int bit, int mask) { return mask & (1 << bit); } int transitions_inside(int mask) { int ts = 0; rep(bit, 0, m) { if (jest(bit, mask)) { if (bit > 0 && !jest(bit - 1, mask)) ++ts; if (bit < m - 1 && !jest(bit + 1, mask)) ++ts; } } return ts; } int transitions_from(int maskA, int maskB) { int ts = 0; rep(bit, 0, m) { if (jest(bit, maskA) ^ jest(bit, maskB)) ++ts; } return ts; } inline int mask_parity(int row, int mask) { int parity = 0; rep(bit, 0, m) { if (jest(bit, mask)) { parity += row + bit; } } return parity % 2; } inline int bits(int mask) { return __builtin_popcount(mask); } ll sum_all_transitions(int pawns, bool degree) { debug(pawns, degree); // base transitions rep(mask, 0, (1 << m)) { int tr = transitions_inside(mask); int parity = mask_parity(0, mask); sum[0][mask][bits(mask)][parity] += tr; ile[0][mask][bits(mask)][parity] += 1; } // transitions from the previous mask rep(row, 1, n) { rep(mask, 0, (1 << m)) { int tr = transitions_inside(mask); int parity = mask_parity(row, mask); FOR(pawns_used, 0, pawns) { rep(prevmask, 0, (1 << m)) rep(prevparity, 0, 2) { int new_pawns = bits(mask) + pawns_used; ll ile_tego_stanu = ile[row - 1][prevmask][pawns_used][prevparity]; if (new_pawns <= pawns) { ile[row][mask][new_pawns][prevparity ^ parity] += ile_tego_stanu; sum[row][mask][new_pawns][prevparity ^ parity] += (ile_tego_stanu * (tr + transitions_from(prevmask, mask))) + sum[row - 1][prevmask][pawns_used][prevparity]; } } } } } ll result = 0; rep(mask, 0, (1 << m)) result += sum[n - 1][mask][pawns][degree]; ll ile_stanow = 0; rep(mask, 0, (1 << m)) ile_stanow += ile[n - 1][mask][pawns][degree]; debug(ile_stanow); return result; } int main() { boost; cin >> n >> m; vector <string> startowe(n); rep(i, 0, n) cin >> startowe[i]; vector<string> koncowe(n); rep(i, 0, n) cin >> koncowe[i]; bool deg = degree(startowe); bool degfinish = degree(koncowe); if (deg != degfinish) OUT(0); int trans = possible_transitions(koncowe); ll sumdegrees = sum_all_transitions(find_pawns(startowe), deg); debug(trans, sumdegrees); cout << fixed << setprecision(15); long double result = (long double)trans / (long double)sumdegrees; cout << result << endl; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | // fajne zadanko, ale glupio ze da sie zgadnac wynik xD #include <bits/stdc++.h> using namespace std; using LL = long long; #define e1 first #define e2 second #define pb push_back #define OUT(x) {cout << x << "\n"; exit(0); } #define TCOUT(x) {cout << x << "\n"; return; } #define FOR(i, l, r) for(int i = (l); i <= (r); ++i) #define rep(i, l, r) for(int i = (l); i < (r); ++i) #define boost {ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); } #define sz(x) int(x.size()) #define trav(a, x) for(auto& a : x) #define all(x) begin(x), end(x) typedef long long ll; typedef pair <int, int> pii; typedef pair <ll, ll> pll; typedef vector<int> vi; typedef vector<ll> vll; mt19937_64 rng(time(0)); int random(int l, int r) { return uniform_int_distribution<int>(l, r)(rng); } #ifdef DEBUG template<class T> int size(T &&x) { return int(x.size()); } template<class A, class B> ostream& operator<<(ostream &out, const pair<A, B> &p) { return out << '(' << p.first << ", " << p.second << ')'; } template<class T> auto operator<<(ostream &out, T &&x) -> decltype(x.begin(), out) { out << '{'; for(auto it = x.begin(); it != x.end(); ++it) out << *it << (it == prev(x.end()) ? "" : ", "); return out << '}'; } void dump() {} template<class T, class... Args> void dump(T &&x, Args... args) { cerr << x << "; "; dump(args...); } #endif #ifdef DEBUG struct Nl{~Nl(){cerr << '\n';}}; # define debug(x...) cerr << (strcmp(#x, "") ? #x ": " : ""), dump(x), Nl(), cerr << "" #else # define debug(...) 0 && cerr #endif const int maxn = 1000100; int n, m; inline bool in_range(int a, int b) { return a >= 0 && b >= 0 && a < n && b < m; } inline bool in_range(pii tmp) { return in_range(tmp.e1, tmp.e2); } vector <pii> neighbors = {{0, 1}, {0, -1}, {-1, 0}, {1, 0}}; pii operator+(pii a, pii b) { return {a.first + b.first, a.second + b.second}; } bool degree(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O') { sum += i; sum += j; } } } return sum % 2; } int find_pawns(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O')sum++; } } return sum; } int possible_transitions(const vector<string> &vec) { int sum = 0; rep(i, 0, n) { rep(j, 0, m) { if (vec[i][j] == 'O') { pii tutaj = {i, j}; for (auto delta : neighbors) { pii tam = tutaj + delta; if (in_range(tam) && vec[tam.e1][tam.e2] != 'O') ++sum; } } } } return sum; } const int MAX = 8; const int BITMASK = (1 << 8); ll ile[MAX][BITMASK][MAX + 1][2]; ll sum[MAX][BITMASK][MAX + 1][2]; inline bool jest(int bit, int mask) { return mask & (1 << bit); } int transitions_inside(int mask) { int ts = 0; rep(bit, 0, m) { if (jest(bit, mask)) { if (bit > 0 && !jest(bit - 1, mask)) ++ts; if (bit < m - 1 && !jest(bit + 1, mask)) ++ts; } } return ts; } int transitions_from(int maskA, int maskB) { int ts = 0; rep(bit, 0, m) { if (jest(bit, maskA) ^ jest(bit, maskB)) ++ts; } return ts; } inline int mask_parity(int row, int mask) { int parity = 0; rep(bit, 0, m) { if (jest(bit, mask)) { parity += row + bit; } } return parity % 2; } inline int bits(int mask) { return __builtin_popcount(mask); } ll sum_all_transitions(int pawns, bool degree) { debug(pawns, degree); // base transitions rep(mask, 0, (1 << m)) { int tr = transitions_inside(mask); int parity = mask_parity(0, mask); sum[0][mask][bits(mask)][parity] += tr; ile[0][mask][bits(mask)][parity] += 1; } // transitions from the previous mask rep(row, 1, n) { rep(mask, 0, (1 << m)) { int tr = transitions_inside(mask); int parity = mask_parity(row, mask); FOR(pawns_used, 0, pawns) { rep(prevmask, 0, (1 << m)) rep(prevparity, 0, 2) { int new_pawns = bits(mask) + pawns_used; ll ile_tego_stanu = ile[row - 1][prevmask][pawns_used][prevparity]; if (new_pawns <= pawns) { ile[row][mask][new_pawns][prevparity ^ parity] += ile_tego_stanu; sum[row][mask][new_pawns][prevparity ^ parity] += (ile_tego_stanu * (tr + transitions_from(prevmask, mask))) + sum[row - 1][prevmask][pawns_used][prevparity]; } } } } } ll result = 0; rep(mask, 0, (1 << m)) result += sum[n - 1][mask][pawns][degree]; ll ile_stanow = 0; rep(mask, 0, (1 << m)) ile_stanow += ile[n - 1][mask][pawns][degree]; debug(ile_stanow); return result; } int main() { boost; cin >> n >> m; vector <string> startowe(n); rep(i, 0, n) cin >> startowe[i]; vector<string> koncowe(n); rep(i, 0, n) cin >> koncowe[i]; bool deg = degree(startowe); bool degfinish = degree(koncowe); if (deg != degfinish) OUT(0); int trans = possible_transitions(koncowe); ll sumdegrees = sum_all_transitions(find_pawns(startowe), deg); debug(trans, sumdegrees); cout << fixed << setprecision(15); long double result = (long double)trans / (long double)sumdegrees; cout << result << endl; } |