#include <iostream>
#include <cstring>
#include <cstdio>
using namespace std;
typedef unsigned long u32_t;
static const u32_t MAX_DECK_NUM = 100000;
struct SDeck
{
u32_t nWin;
u32_t nLost;
};
static SDeck gDecks[MAX_DECK_NUM];
int main()
{
int t, it;
cin >> t;
for(it = 0; it < t; ++ it)
{
u32_t n, m, i, a, b;
char w;
bool draw = false;
memset (gDecks, 0, sizeof(gDecks));
cin >> n >> m;
for(i = 0; i < m; ++ i)
{
cin >> a >> w >> b;
if(w == '>')
{
++ gDecks[b-1].nLost;
}
else if(w == '<')
{
++ gDecks[b-1].nWin;
}
}
for(i = 0; i < n; ++ i)
{
if(gDecks[i].nLost == n)
{
cout << "WYGRANA" << endl;
break;
}
else if(gDecks[i].nWin == 0)
{
draw = true;
}
}
if(i == n)
{
if(draw)
{
cout << "REMIS" << endl;
}
else
{
cout << "PRZEGRANA" << endl;
}
}
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | #include <iostream> #include <cstring> #include <cstdio> using namespace std; typedef unsigned long u32_t; static const u32_t MAX_DECK_NUM = 100000; struct SDeck { u32_t nWin; u32_t nLost; }; static SDeck gDecks[MAX_DECK_NUM]; int main() { int t, it; cin >> t; for(it = 0; it < t; ++ it) { u32_t n, m, i, a, b; char w; bool draw = false; memset (gDecks, 0, sizeof(gDecks)); cin >> n >> m; for(i = 0; i < m; ++ i) { cin >> a >> w >> b; if(w == '>') { ++ gDecks[b-1].nLost; } else if(w == '<') { ++ gDecks[b-1].nWin; } } for(i = 0; i < n; ++ i) { if(gDecks[i].nLost == n) { cout << "WYGRANA" << endl; break; } else if(gDecks[i].nWin == 0) { draw = true; } } if(i == n) { if(draw) { cout << "REMIS" << endl; } else { cout << "PRZEGRANA" << endl; } } } return 0; } |
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