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#include <bits/stdc++.h>
#include "unistd.h"
using namespace std;
#define REP(i,n) for(int _n=(n), i=0;i<_n;++i)
#define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i)
#define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i)
#define TRACE(x) cerr << "TRACE(" #x ")" << endl;
#define DEBUG(x) cerr << #x << " = " << (x) << endl;

typedef long long LL; typedef unsigned long long ULL;
const int INF = 1000000000; const LL INFLL = LL(INF) * LL(INF);
template<class T> inline int size(const T&c) { return c.size(); }

class Input {
 public:
  Input() { bufpos = bufend = buffer; eof = false; }
  bool Eof() { return eof; }
  char Peek() { if(bufpos == bufend) Grab(); return *bufpos; }
  unsigned char UPeek() { return static_cast<unsigned char>(Peek()); }
  void SkipWS();
  template<class T> T Get();
  void operator()() {}
  template<class Arg, class... Args> void operator()(Arg &arg, Args &... args) {
    arg = Get<Arg>();
    operator()(args...);
  }
 private:
  static const int BUFSIZE = 1<<16;
  char buffer[BUFSIZE];
  char *bufpos;
  char *bufend;
  bool eof;
  void Grab();
};

void Input::Grab() {
  if(eof) return;
  bufpos = buffer;
  bufend = buffer + read(0, buffer, BUFSIZE);
  if(bufend==bufpos) { eof=true; *bufpos=0; }
}

template<> inline char Input::Get<char>() {
  char res = Peek();
  ++bufpos;
  return res;
}

void Input::SkipWS() {
  while(isspace(UPeek())) Get<char>();
}

template<> unsigned Input::Get<unsigned>() {
  SkipWS();
  unsigned x = 0;
  while(isdigit(UPeek())) {
    x = 10u * x + (Get<char>()-'0');
  }
  return x;
}

template<> int Input::Get<int>() {
  SkipWS();
  bool neg = false;
  if(Peek()=='-') { neg=true; Get<char>(); }
  unsigned x = Get<unsigned>();
  if (neg) x = -x;
  return static_cast<int>(x);
}

template<> ULL Input::Get<ULL>() {
  SkipWS();
  ULL x = 0;
  while(isdigit(UPeek())) {
    x = 10ULL * x + (Get<char>()-'0');
  }
  return x;
}

template<> LL Input::Get<LL>() {
  SkipWS();
  bool neg = false;
  if(Peek()=='-') { neg=true; Get<char>(); }
  ULL x = Get<ULL>();
  if (neg) x = -x;
  return static_cast<LL>(x);
}

template<> string Input::Get<string>() {
  SkipWS();
  string s;
  while(!Eof() && !isspace(UPeek())) s += Get<char>();
  return s;
}

class Output {
 public:
  void Flush();
  Output():bufpos(buffer),BUFLIMIT(buffer+BUFSIZE-100) {}
  ~Output() { Flush(); }
  void Put(char c);
  void Put(unsigned x);
  void Put(int x);
  void Put(ULL x);
  void Put(LL x);
  void Put(const char*s);
  void Put(const string&s);

  void operator()() {}
  template<class Arg, class... Args> void operator()(const Arg &arg, const Args &... args) {
    Put(arg);
    operator()(args...);
  }
 private:
  static const int BUFSIZE = 1<<16;
  char buffer[BUFSIZE];
  char *bufpos;
  char *BUFLIMIT;
};

void Output::Flush() {
  char *p = buffer;
  while(p < bufpos) {
    p += write(1, p, bufpos-p);
  }
  bufpos = buffer;
}

inline void Output::Put(char c) {
  *bufpos = c;
  ++bufpos;
  if(bufpos >= BUFLIMIT) Flush();
}

void Output::Put(unsigned x) {
  char *old = bufpos;
  do {
    *bufpos = char('0' + x % 10u);
    x /= 10u;
    ++bufpos;
  } while(x);
  reverse(old, bufpos);
  if(bufpos >= BUFLIMIT) Flush();
}

void Output::Put(int x) {
  if(x<0) {
    Put('-'); Put(-static_cast<unsigned>(x));
  } else {
    Put(static_cast<unsigned>(x));
  }
}

void Output::Put(ULL x) {
  char *old = bufpos;
  do {
    *bufpos = char('0' + x % 10u);
    x /= 10u;
    ++bufpos;
  } while(x);
  reverse(old, bufpos);
  if(bufpos >= BUFLIMIT) Flush();
}

void Output::Put(LL x) {
  if(x<0) {
    Put('-'); Put(-static_cast<ULL>(x));
  } else {
    Put(static_cast<ULL>(x));
  }
}

void Output::Put(const char*s) {
  while(*s) Put(*s++);
}

void Output::Put(const string &s) {
  for(char c : s) Put(c);
}

Input IN;
Output OUT;

// -----------------

int main() {
  const int ntc = IN.Get<int>();
  REP(tc, ntc) {
    const int n = IN.Get<int>();
    const int m = IN.Get<int>();
    // Bitek
    vector<int> beatenBy(n);
    vector<bool> beatsSomebody(n);

    REP(i, m) {
      IN.Get<int>();
      IN.SkipWS();
      const char op = IN.Get<char>();
      const int x = IN.Get<int>() - 1;
      if (op == '>') {
        ++beatenBy[x];
      } else if (op == '<') {
        beatsSomebody[x] = true;
      } else {
        assert(false);
      }
    }

    if (find(beatsSomebody.begin(), beatsSomebody.end(), false) == beatsSomebody.end()) {
      OUT("PRZEGRANA\n");
    } else if (find(beatenBy.begin(), beatenBy.end(), n) != beatenBy.end()) {
      OUT("WYGRANA\n");
    } else {
      OUT("REMIS\n");
    }
  }
}