#include <utility> #include "cielib.h" int main() { int d = podajD(); int r = podajR(); std::pair<int, int> *range = new std::pair<int, int>[d]; std::pair<int, int> *newRange = new std::pair<int, int>[d]; for( int i = 0; i < d; ++i ) range[i] = { 0, r }; int side = r+1; int *point = new int[d]; if( side % 2 == 0 ) { side /= 2; for( int D = 0; D < d; ++D ) { for(int i=0; i<d; ++i) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; czyCieplo( point ); for( int i = 0; i < d; ++i ) if( i != D ) point[i] = ( range[i].first + range[i].second + 1 ) / 2; point[D] = range[D].second; bool pInRightHalf = czyCieplo( point ); for(int i=0; i<d; ++i) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; bool pInLeftHalf = czyCieplo( point ); int mid = ( range[D].first + range[D].second ) / 2; if( side % 2 == 0 ) { if( pInLeftHalf ) newRange[D] = { range[D].first, mid + 1 }; else if( pInRightHalf ) newRange[D] = { mid, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } else { if( pInLeftHalf ) newRange[D] = { range[D].first, mid }; else if( pInRightHalf ) newRange[D] = { mid + 1, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } } for( int i = 0; i < d; ++i ) range[i] = newRange[i]; if( side % 2 == 0 ) ++side; } while( side > 2 ) { side /= 2; for( int D = 0; D < d; ++D ) { for( int i = 0; i < d; ++i ) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; czyCieplo( point ); point[D] = range[D].second; bool pInRightHalf = czyCieplo( point ); point[D] = range[D].first; bool pInLeftHalf = czyCieplo( point ); int mid = ( range[D].first + range[D].second ) / 2; if( side % 2 == 1 ) { if( pInLeftHalf ) newRange[D] = { range[D].first, mid - 1 }; else if( pInRightHalf ) newRange[D] = { mid + 1, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } else { if( pInLeftHalf ) newRange[D] = { range[D].first, mid }; else if( pInRightHalf ) newRange[D] = { mid, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } } for( int i = 0; i < d; ++i ) range[i] = newRange[i]; if( side % 2 == 0 ) ++side; } for( int i = 0; i < d; ++i ) point[i] = range[i].first; znalazlem( point ); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | #include <utility> #include "cielib.h" int main() { int d = podajD(); int r = podajR(); std::pair<int, int> *range = new std::pair<int, int>[d]; std::pair<int, int> *newRange = new std::pair<int, int>[d]; for( int i = 0; i < d; ++i ) range[i] = { 0, r }; int side = r+1; int *point = new int[d]; if( side % 2 == 0 ) { side /= 2; for( int D = 0; D < d; ++D ) { for(int i=0; i<d; ++i) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; czyCieplo( point ); for( int i = 0; i < d; ++i ) if( i != D ) point[i] = ( range[i].first + range[i].second + 1 ) / 2; point[D] = range[D].second; bool pInRightHalf = czyCieplo( point ); for(int i=0; i<d; ++i) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; bool pInLeftHalf = czyCieplo( point ); int mid = ( range[D].first + range[D].second ) / 2; if( side % 2 == 0 ) { if( pInLeftHalf ) newRange[D] = { range[D].first, mid + 1 }; else if( pInRightHalf ) newRange[D] = { mid, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } else { if( pInLeftHalf ) newRange[D] = { range[D].first, mid }; else if( pInRightHalf ) newRange[D] = { mid + 1, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } } for( int i = 0; i < d; ++i ) range[i] = newRange[i]; if( side % 2 == 0 ) ++side; } while( side > 2 ) { side /= 2; for( int D = 0; D < d; ++D ) { for( int i = 0; i < d; ++i ) if( i != D ) point[i] = ( range[i].first + range[i].second ) / 2; point[D] = range[D].first; czyCieplo( point ); point[D] = range[D].second; bool pInRightHalf = czyCieplo( point ); point[D] = range[D].first; bool pInLeftHalf = czyCieplo( point ); int mid = ( range[D].first + range[D].second ) / 2; if( side % 2 == 1 ) { if( pInLeftHalf ) newRange[D] = { range[D].first, mid - 1 }; else if( pInRightHalf ) newRange[D] = { mid + 1, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } else { if( pInLeftHalf ) newRange[D] = { range[D].first, mid }; else if( pInRightHalf ) newRange[D] = { mid, range[D].second }; else newRange[D] = { mid - side/2, mid + side/2 }; } } for( int i = 0; i < d; ++i ) range[i] = newRange[i]; if( side % 2 == 0 ) ++side; } for( int i = 0; i < d; ++i ) point[i] = range[i].first; znalazlem( point ); return 0; } |