#include "cielib.h" #include<cstdio> #include<cstdlib> int d = 0; int r = 0; int k = 0; void print(int t[]) { for (int i = 0; i < d; i++) { printf("%d ", t[i]); } printf("\n"); } int sng(int n) { return n >= 0 ? 1 : -1; } bool inRange(int n) { return n >= 0 && n <= r; } int minStep() { int step = 1 << 30; while (step > r) { step >>= 1; } return step; } void solve1() { int step = minStep(); int t[1]; t[0] = step; while (step > 0) { //printf("%d %d\n", step, t[0]); czyCieplo(t); int prev = t[0]; int next = (prev + step); if (inRange(next)) { t[0] = next; if (czyCieplo(t)) { step /= 2; continue; } t[0] = prev; } next = (prev - step); if (inRange(next)) { t[0] = next; if (czyCieplo(t)) { step /= 2; continue; } t[0] = prev; } step /= 2; } znalazlem(t); } int absDiff(int a, int b) { return abs(a-b); } void findCorner(int t[], int better, int worse, int idx, int dir[]) { //printf("find corner at index %d better=%d worse=%d\n", idx, better, worse); //print(dir); int current = t[idx];//last value with 0 int step = minStep(); while(step > 0) { int next = current - dir[idx] * step; if (inRange(next)) { t[idx] = next; czyCieplo(t); t[idx] = current; if(!czyCieplo(t)) { current = next; } } step /= 2; } //print(t); t[idx] = current; } void findCorner(int t[], int dir[], int idx) { int low = 0; int high = r; int prev = t[idx]; t[idx] = low; czyCieplo(t); t[idx] = prev; if (czyCieplo(t)) {// corner in (0, prev] dir[idx] = 1; t[idx] = prev; findCorner(t, prev, 0, idx, dir); } else { t[idx] = high; czyCieplo(t); t[idx] = prev; if (czyCieplo(t)) {//corner in [prev, r) dir[idx] = -1; t[idx] = prev; findCorner(t, prev, r, idx, dir); } else {// corner in 0 or in r if (r % 2 == 0) {//corner in 0 and in r t[idx] = 0; dir[idx] = 1; } else {//r is further from r/2 than 0 so r is corner t[idx] = r; dir[idx] = -1; } return; } } } void findCorner(int t[], int dir[]) { int start = r/2; for (int i = 0; i < d; i++) { t[i] = start; } for (int i = 0; i < d; i++) { findCorner(t, dir, i); } //printf("BEFORE\n"); // print(t); // for (int i = 1; i < d; i++) { // t[i] += dir[i];//dirty hack // } // printf("AFTER\n"); //print(t); // print(t); // print(dir); } void linearCombination(int result[], int A[], int B[], int x) { //result[i] = A[i] + x*B[i] for (int i = 0; i < d; i++) { result[i] = A[i] + x * B[i]; } } bool correct(int t[]) { for (int i = 0; i < d; i++) { if (!inRange(t[i])) { return false; } } return true; } void findCenter(int t[], int dir[]) { int step = minStep(); int prev[d]; linearCombination(prev, t, t, 0); while (step > 0) { czyCieplo(t); linearCombination(prev, t, t, 0); linearCombination(t, prev, dir, step); if (correct(t)) { if (czyCieplo(t)) { step /= 2; continue; } } linearCombination(t, prev, dir, -step); if (correct(t)) { if (czyCieplo(t)) { step /= 2; continue; } } linearCombination(t, prev, prev, 0); step /= 2; } } int main() { d = podajD(); r = podajR(); k = podajK(); if (d == 1) { solve1(); return 0; } int t[d]; int dir[d]; findCorner(t, dir); findCenter(t, dir); znalazlem(t); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | #include "cielib.h" #include<cstdio> #include<cstdlib> int d = 0; int r = 0; int k = 0; void print(int t[]) { for (int i = 0; i < d; i++) { printf("%d ", t[i]); } printf("\n"); } int sng(int n) { return n >= 0 ? 1 : -1; } bool inRange(int n) { return n >= 0 && n <= r; } int minStep() { int step = 1 << 30; while (step > r) { step >>= 1; } return step; } void solve1() { int step = minStep(); int t[1]; t[0] = step; while (step > 0) { //printf("%d %d\n", step, t[0]); czyCieplo(t); int prev = t[0]; int next = (prev + step); if (inRange(next)) { t[0] = next; if (czyCieplo(t)) { step /= 2; continue; } t[0] = prev; } next = (prev - step); if (inRange(next)) { t[0] = next; if (czyCieplo(t)) { step /= 2; continue; } t[0] = prev; } step /= 2; } znalazlem(t); } int absDiff(int a, int b) { return abs(a-b); } void findCorner(int t[], int better, int worse, int idx, int dir[]) { //printf("find corner at index %d better=%d worse=%d\n", idx, better, worse); //print(dir); int current = t[idx];//last value with 0 int step = minStep(); while(step > 0) { int next = current - dir[idx] * step; if (inRange(next)) { t[idx] = next; czyCieplo(t); t[idx] = current; if(!czyCieplo(t)) { current = next; } } step /= 2; } //print(t); t[idx] = current; } void findCorner(int t[], int dir[], int idx) { int low = 0; int high = r; int prev = t[idx]; t[idx] = low; czyCieplo(t); t[idx] = prev; if (czyCieplo(t)) {// corner in (0, prev] dir[idx] = 1; t[idx] = prev; findCorner(t, prev, 0, idx, dir); } else { t[idx] = high; czyCieplo(t); t[idx] = prev; if (czyCieplo(t)) {//corner in [prev, r) dir[idx] = -1; t[idx] = prev; findCorner(t, prev, r, idx, dir); } else {// corner in 0 or in r if (r % 2 == 0) {//corner in 0 and in r t[idx] = 0; dir[idx] = 1; } else {//r is further from r/2 than 0 so r is corner t[idx] = r; dir[idx] = -1; } return; } } } void findCorner(int t[], int dir[]) { int start = r/2; for (int i = 0; i < d; i++) { t[i] = start; } for (int i = 0; i < d; i++) { findCorner(t, dir, i); } //printf("BEFORE\n"); // print(t); // for (int i = 1; i < d; i++) { // t[i] += dir[i];//dirty hack // } // printf("AFTER\n"); //print(t); // print(t); // print(dir); } void linearCombination(int result[], int A[], int B[], int x) { //result[i] = A[i] + x*B[i] for (int i = 0; i < d; i++) { result[i] = A[i] + x * B[i]; } } bool correct(int t[]) { for (int i = 0; i < d; i++) { if (!inRange(t[i])) { return false; } } return true; } void findCenter(int t[], int dir[]) { int step = minStep(); int prev[d]; linearCombination(prev, t, t, 0); while (step > 0) { czyCieplo(t); linearCombination(prev, t, t, 0); linearCombination(t, prev, dir, step); if (correct(t)) { if (czyCieplo(t)) { step /= 2; continue; } } linearCombination(t, prev, dir, -step); if (correct(t)) { if (czyCieplo(t)) { step /= 2; continue; } } linearCombination(t, prev, prev, 0); step /= 2; } } int main() { d = podajD(); r = podajR(); k = podajK(); if (d == 1) { solve1(); return 0; } int t[d]; int dir[d]; findCorner(t, dir); findCenter(t, dir); znalazlem(t); } |