//#pragma warning(disable:4996) #include <cstdio> #include <vector> #include <list> #include <set> #include <algorithm> #include <queue> using namespace std; struct Task { int length; int winStart; int winEnd; int processed; int marginLost; bool operator<(const Task& t2) const { if (winStart == t2.winStart) { return winEnd < t2.winEnd; } return winStart < t2.winStart; } int getMargin() const { return winEnd - winStart - length - marginLost; } int notProcessed() const { return length - processed; } }; struct Range { int start; int end; set<int> tasks; bool operator<(const Range& other) const { return start < other.start; } int rangeSize() const { return end - start; } }; inline int createRanges(const vector<Task>& tasks, vector<Range>& ranges) { list<Range> tmpRanges; int n = tasks.size(); for (int i = 0; i < n; ++i) { if (tmpRanges.size() == 0 || tmpRanges.rbegin()->end <= tasks[i].winStart) { Range r; r.start = tasks[i].winStart; r.end = tasks[i].winEnd; r.tasks.insert(i); tmpRanges.push_back(r); } else { list<Range>::reverse_iterator it; for (it = tmpRanges.rbegin(); it != tmpRanges.rend() && it->start > tasks[i].winStart; ++it) { it->tasks.insert(i); } if (it != tmpRanges.rend() && it->start == tasks[i].winStart) { it->tasks.insert(i); } else if (it != tmpRanges.rend()) { Range r; r.start = tasks[i].winStart; r.end = it->end; r.tasks.insert(it->tasks.begin(), it->tasks.end()); r.tasks.insert(i); it->end = tasks[i].winStart; tmpRanges.insert(it.base(), r); } if (tmpRanges.rbegin()->end < tasks[i].winEnd) { Range r; r.start = tmpRanges.rbegin()->end; r.end = tasks[i].winEnd; r.tasks.insert(i); tmpRanges.push_back(r); } } } ranges.reserve(tmpRanges.size()); ranges.assign(tmpRanges.begin(), tmpRanges.end()); int windowsMax = 1; for (vector<Range>::iterator it = ranges.begin(); it != ranges.end(); ++it) { if (windowsMax < it->tasks.size()) { windowsMax = it->tasks.size(); } } return windowsMax; } bool missingCPUSlots(const vector<Range>& ranges, const vector<Task>& tasks, const int m) { int timeNeeded = 0; for (vector<Task>::const_iterator it = tasks.begin(); it != tasks.end(); ++it) { timeNeeded += it->notProcessed(); } int rangesTime = 0; for (vector<Range>::const_iterator it = ranges.begin(); it != ranges.end(); ++it) { rangesTime += (it->end - it->start); } return (timeNeeded > m * rangesTime); } inline int consumeSingleRangeTasks(const int id, vector<Task>& tasks, vector<Range>& ranges) { int consumed = 0; int rangeSize = ranges[id].rangeSize(); vector<int> tasksConsumed; for (set<int>::iterator it = ranges[id].tasks.begin(); it != ranges[id].tasks.end(); ++it) { if ((id == 0 || ranges[id - 1].tasks.find(*it) == ranges[id - 1].tasks.end()) && ((id == ranges.size()-1) || ranges[id + 1].tasks.find(*it) == ranges[id + 1].tasks.end())) { // assert(tasks[*it].length - tasks[*it].processed <= rangeSize); consumed += tasks[*it].notProcessed(); tasks[*it].processed = tasks[*it].length; tasksConsumed.push_back(*it); } } for (vector<int>::iterator it = tasksConsumed.begin(); it != tasksConsumed.end(); ++it) { ranges[id].tasks.erase(*it); } return consumed; } inline bool processPuzzleSingleRange(const int id, vector<Task>& tasks, vector<Range>& ranges, const int m) { int rangeSize = ranges[id].rangeSize(); int capacityLeft = m * rangeSize; capacityLeft -= consumeSingleRangeTasks(id, tasks, ranges); if (capacityLeft < 0) return false; set<pair<int, pair<int, int> > > tasksToPuzzle; set<int>::iterator it = ranges[id].tasks.begin(); while (it != ranges[id].tasks.end()) { int consumeNow = 0; if ((tasks[*it].notProcessed() > 0) && (rangeSize > tasks[*it].getMargin())) { consumeNow = min(rangeSize - tasks[*it].getMargin(), tasks[*it].notProcessed()); capacityLeft -= consumeNow; tasks[*it].processed += (rangeSize - tasks[*it].getMargin()); } if (tasks[*it].notProcessed() > 0) { int toPuzzle = rangeSize - consumeNow; tasksToPuzzle.insert(make_pair(tasks[*it].winEnd, make_pair(toPuzzle, *it))); } ranges[id].tasks.erase(*it); it = ranges[id].tasks.begin(); } if (capacityLeft < 0) return false; for (set<pair<int, pair<int, int> > >::iterator it = tasksToPuzzle.begin(); it != tasksToPuzzle.end(); ++it) { int toPuzzle = it->second.first; int taskId = it->second.second; if (capacityLeft >= toPuzzle) { int consumeNow = min(toPuzzle, tasks[taskId].notProcessed()); capacityLeft -= consumeNow; tasks[taskId].processed += consumeNow; } else if (capacityLeft > 0) { int consumeNow = min(capacityLeft, tasks[taskId].notProcessed()); tasks[taskId].processed += consumeNow; tasks[taskId].marginLost += toPuzzle - capacityLeft; capacityLeft -= consumeNow; } else { // capacityLeft == 0 tasks[taskId].marginLost += toPuzzle; } if ((tasks[taskId].notProcessed() > 0) && tasks[taskId].getMargin() < 0) { return false; } } return true; } inline void processPuzzle(vector<Task>& tasks, vector<Range>& ranges, const int m) { for (int i = 0; i < ranges.size(); ++i) { if (!processPuzzleSingleRange(i, tasks, ranges, m)) { return; } } vector<Range> newRanges; for (vector<Range>::iterator it = ranges.begin(); it != ranges.end(); ++it) { if (it->tasks.size() != 0) { newRanges.push_back(*it); } } swap(newRanges, ranges); } int main() { int n, m; scanf("%d %d", &n, &m); vector<Task> tasks; vector<Range> ranges; for (int i = 0; i < n; ++i) { Task task; scanf("%d %d %d", &task.winStart, &task.winEnd, &task.length); task.processed = 0; task.marginLost = 0; tasks.push_back(task); } sort(tasks.begin(), tasks.end()); bool result = false; do { int windowsMax = createRanges(tasks, ranges); if (windowsMax <= m) { result = true; break; } else if (missingCPUSlots(ranges, tasks, m)) { result = false; break; } processPuzzle(tasks, ranges, m); result = ranges.empty(); } while (0); printf("%s\n", (result ? "TAK" : "NIE")); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | //#pragma warning(disable:4996) #include <cstdio> #include <vector> #include <list> #include <set> #include <algorithm> #include <queue> using namespace std; struct Task { int length; int winStart; int winEnd; int processed; int marginLost; bool operator<(const Task& t2) const { if (winStart == t2.winStart) { return winEnd < t2.winEnd; } return winStart < t2.winStart; } int getMargin() const { return winEnd - winStart - length - marginLost; } int notProcessed() const { return length - processed; } }; struct Range { int start; int end; set<int> tasks; bool operator<(const Range& other) const { return start < other.start; } int rangeSize() const { return end - start; } }; inline int createRanges(const vector<Task>& tasks, vector<Range>& ranges) { list<Range> tmpRanges; int n = tasks.size(); for (int i = 0; i < n; ++i) { if (tmpRanges.size() == 0 || tmpRanges.rbegin()->end <= tasks[i].winStart) { Range r; r.start = tasks[i].winStart; r.end = tasks[i].winEnd; r.tasks.insert(i); tmpRanges.push_back(r); } else { list<Range>::reverse_iterator it; for (it = tmpRanges.rbegin(); it != tmpRanges.rend() && it->start > tasks[i].winStart; ++it) { it->tasks.insert(i); } if (it != tmpRanges.rend() && it->start == tasks[i].winStart) { it->tasks.insert(i); } else if (it != tmpRanges.rend()) { Range r; r.start = tasks[i].winStart; r.end = it->end; r.tasks.insert(it->tasks.begin(), it->tasks.end()); r.tasks.insert(i); it->end = tasks[i].winStart; tmpRanges.insert(it.base(), r); } if (tmpRanges.rbegin()->end < tasks[i].winEnd) { Range r; r.start = tmpRanges.rbegin()->end; r.end = tasks[i].winEnd; r.tasks.insert(i); tmpRanges.push_back(r); } } } ranges.reserve(tmpRanges.size()); ranges.assign(tmpRanges.begin(), tmpRanges.end()); int windowsMax = 1; for (vector<Range>::iterator it = ranges.begin(); it != ranges.end(); ++it) { if (windowsMax < it->tasks.size()) { windowsMax = it->tasks.size(); } } return windowsMax; } bool missingCPUSlots(const vector<Range>& ranges, const vector<Task>& tasks, const int m) { int timeNeeded = 0; for (vector<Task>::const_iterator it = tasks.begin(); it != tasks.end(); ++it) { timeNeeded += it->notProcessed(); } int rangesTime = 0; for (vector<Range>::const_iterator it = ranges.begin(); it != ranges.end(); ++it) { rangesTime += (it->end - it->start); } return (timeNeeded > m * rangesTime); } inline int consumeSingleRangeTasks(const int id, vector<Task>& tasks, vector<Range>& ranges) { int consumed = 0; int rangeSize = ranges[id].rangeSize(); vector<int> tasksConsumed; for (set<int>::iterator it = ranges[id].tasks.begin(); it != ranges[id].tasks.end(); ++it) { if ((id == 0 || ranges[id - 1].tasks.find(*it) == ranges[id - 1].tasks.end()) && ((id == ranges.size()-1) || ranges[id + 1].tasks.find(*it) == ranges[id + 1].tasks.end())) { // assert(tasks[*it].length - tasks[*it].processed <= rangeSize); consumed += tasks[*it].notProcessed(); tasks[*it].processed = tasks[*it].length; tasksConsumed.push_back(*it); } } for (vector<int>::iterator it = tasksConsumed.begin(); it != tasksConsumed.end(); ++it) { ranges[id].tasks.erase(*it); } return consumed; } inline bool processPuzzleSingleRange(const int id, vector<Task>& tasks, vector<Range>& ranges, const int m) { int rangeSize = ranges[id].rangeSize(); int capacityLeft = m * rangeSize; capacityLeft -= consumeSingleRangeTasks(id, tasks, ranges); if (capacityLeft < 0) return false; set<pair<int, pair<int, int> > > tasksToPuzzle; set<int>::iterator it = ranges[id].tasks.begin(); while (it != ranges[id].tasks.end()) { int consumeNow = 0; if ((tasks[*it].notProcessed() > 0) && (rangeSize > tasks[*it].getMargin())) { consumeNow = min(rangeSize - tasks[*it].getMargin(), tasks[*it].notProcessed()); capacityLeft -= consumeNow; tasks[*it].processed += (rangeSize - tasks[*it].getMargin()); } if (tasks[*it].notProcessed() > 0) { int toPuzzle = rangeSize - consumeNow; tasksToPuzzle.insert(make_pair(tasks[*it].winEnd, make_pair(toPuzzle, *it))); } ranges[id].tasks.erase(*it); it = ranges[id].tasks.begin(); } if (capacityLeft < 0) return false; for (set<pair<int, pair<int, int> > >::iterator it = tasksToPuzzle.begin(); it != tasksToPuzzle.end(); ++it) { int toPuzzle = it->second.first; int taskId = it->second.second; if (capacityLeft >= toPuzzle) { int consumeNow = min(toPuzzle, tasks[taskId].notProcessed()); capacityLeft -= consumeNow; tasks[taskId].processed += consumeNow; } else if (capacityLeft > 0) { int consumeNow = min(capacityLeft, tasks[taskId].notProcessed()); tasks[taskId].processed += consumeNow; tasks[taskId].marginLost += toPuzzle - capacityLeft; capacityLeft -= consumeNow; } else { // capacityLeft == 0 tasks[taskId].marginLost += toPuzzle; } if ((tasks[taskId].notProcessed() > 0) && tasks[taskId].getMargin() < 0) { return false; } } return true; } inline void processPuzzle(vector<Task>& tasks, vector<Range>& ranges, const int m) { for (int i = 0; i < ranges.size(); ++i) { if (!processPuzzleSingleRange(i, tasks, ranges, m)) { return; } } vector<Range> newRanges; for (vector<Range>::iterator it = ranges.begin(); it != ranges.end(); ++it) { if (it->tasks.size() != 0) { newRanges.push_back(*it); } } swap(newRanges, ranges); } int main() { int n, m; scanf("%d %d", &n, &m); vector<Task> tasks; vector<Range> ranges; for (int i = 0; i < n; ++i) { Task task; scanf("%d %d %d", &task.winStart, &task.winEnd, &task.length); task.processed = 0; task.marginLost = 0; tasks.push_back(task); } sort(tasks.begin(), tasks.end()); bool result = false; do { int windowsMax = createRanges(tasks, ranges); if (windowsMax <= m) { result = true; break; } else if (missingCPUSlots(ranges, tasks, m)) { result = false; break; } processPuzzle(tasks, ranges, m); result = ranges.empty(); } while (0); printf("%s\n", (result ? "TAK" : "NIE")); return 0; } |