// Błędne rozwiązanie do zadania Działka 2. // Na pojedynczym węźle wypisuje liczbę dostępnych kwadracików. #include "dzialka.h" #include "message.h" #include <iostream> #include <vector> using namespace std; using ull = unsigned long long; using para = pair<long long, ull>; int nodeNo; int nodeCount; long long Hei; long long Wid; long long A; long long B; const long long FRAGMENT = 100; const long long MAXWID = 75000; ull depth[MAXWID]; void calculatePredepths() { if (nodeNo == 0) { for (int i = 0; i < Wid; i++) { depth[i] = 0; } } for (int i = 0; i < Wid; i++) { if (nodeNo > 0) { if (i % FRAGMENT == 0) { Receive(nodeNo - 1); } depth[i] = GetLL(nodeNo - 1); } else { depth[i] = 0; } if (nodeNo + 1 < nodeCount) { ull d = depth[i]; for (int j = A; j < B; j++) { if (IsUsableCell(j, i)) { d++; } else { d = 0; } } PutLL(nodeNo + 1, d); if (i % FRAGMENT == FRAGMENT - 1 || i + 1 == Wid) { Send(nodeNo + 1); } } } } ull calculateRow(int row) { ull result = 0; vector<para> S; S.push_back(para(-1, 0)); ull area = 0; for (int i = 0; i < Wid; i++) { if (IsUsableCell(row, i)) { depth[i]++; } else { depth[i] = 0; } ull d = depth[i]; while (S.back().second > d) { para p = S.back(); S.pop_back(); if (S.back().second >= d) { // nadal będziemy usuwać elementy area -= (p.second - S.back().second) * (i - p.first); } else { // tylko przycinamy element; area -= (p.second - d) * (i - p.first); S.push_back(para(p.first, d)); } } if (S.back().second < d) { S.push_back(para(i, d)); } area += d; result += area; } return result; } int main() { Hei = GetFieldHeight(); Wid = GetFieldWidth(); nodeCount = NumberOfNodes(); nodeNo = MyNodeId(); A = (Hei + nodeCount - 1) / nodeCount * nodeNo; B = (Hei + nodeCount - 1) / nodeCount * (nodeNo + 1); if (B > Hei) B = Hei; calculatePredepths(); ull result = 0; for (int i = A; i < B; i++) { result += calculateRow(i); } if (nodeNo > 0) { PutLL(0, result); Send(0); } else { for (int i = 1; i < nodeCount; i++) { Receive(i); result += GetLL(i); } cout << result << endl; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | // Błędne rozwiązanie do zadania Działka 2. // Na pojedynczym węźle wypisuje liczbę dostępnych kwadracików. #include "dzialka.h" #include "message.h" #include <iostream> #include <vector> using namespace std; using ull = unsigned long long; using para = pair<long long, ull>; int nodeNo; int nodeCount; long long Hei; long long Wid; long long A; long long B; const long long FRAGMENT = 100; const long long MAXWID = 75000; ull depth[MAXWID]; void calculatePredepths() { if (nodeNo == 0) { for (int i = 0; i < Wid; i++) { depth[i] = 0; } } for (int i = 0; i < Wid; i++) { if (nodeNo > 0) { if (i % FRAGMENT == 0) { Receive(nodeNo - 1); } depth[i] = GetLL(nodeNo - 1); } else { depth[i] = 0; } if (nodeNo + 1 < nodeCount) { ull d = depth[i]; for (int j = A; j < B; j++) { if (IsUsableCell(j, i)) { d++; } else { d = 0; } } PutLL(nodeNo + 1, d); if (i % FRAGMENT == FRAGMENT - 1 || i + 1 == Wid) { Send(nodeNo + 1); } } } } ull calculateRow(int row) { ull result = 0; vector<para> S; S.push_back(para(-1, 0)); ull area = 0; for (int i = 0; i < Wid; i++) { if (IsUsableCell(row, i)) { depth[i]++; } else { depth[i] = 0; } ull d = depth[i]; while (S.back().second > d) { para p = S.back(); S.pop_back(); if (S.back().second >= d) { // nadal będziemy usuwać elementy area -= (p.second - S.back().second) * (i - p.first); } else { // tylko przycinamy element; area -= (p.second - d) * (i - p.first); S.push_back(para(p.first, d)); } } if (S.back().second < d) { S.push_back(para(i, d)); } area += d; result += area; } return result; } int main() { Hei = GetFieldHeight(); Wid = GetFieldWidth(); nodeCount = NumberOfNodes(); nodeNo = MyNodeId(); A = (Hei + nodeCount - 1) / nodeCount * nodeNo; B = (Hei + nodeCount - 1) / nodeCount * (nodeNo + 1); if (B > Hei) B = Hei; calculatePredepths(); ull result = 0; for (int i = A; i < B; i++) { result += calculateRow(i); } if (nodeNo > 0) { PutLL(0, result); Send(0); } else { for (int i = 1; i < nodeCount; i++) { Receive(i); result += GetLL(i); } cout << result << endl; } } |