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#include "bits/stdc++.h"

using namespace std;
#define PB push_back
#define LL long long
#define int LL
#define FOR(i,a,b) for (int i = (a); i <= (b); i++)
#define FORD(i,a,b) for (int i = (a); i >= (b); i--)
#define REP(i,n) FOR(i,0,(int)(n)-1)
#define st first
#define nd second
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) ((int)(x).size())
#define VI vector<int>
#define PII pair<int,int>
#define LD long double

template<class C> void mini(C& a4, C b4) { a4 = min(a4, b4); }
template<class C> void maxi(C& a4, C b4) { a4 = max(a4, b4); }

template<class TH> void _dbg(const char *sdbg, TH h){cerr<<sdbg<<"="<<h<<"\n";}
template<class TH, class... TA> void _dbg(const char *sdbg, TH h, TA... a) {
  while(*sdbg!=',')cerr<<*sdbg++;cerr<<"="<<h<<","; _dbg(sdbg+1, a...);
}

template<class T> ostream &operator<<(ostream &os, vector<T> V){
  os<<"[";for(auto vv:V)os<<vv<<",";return os<<"]";
} 

template<class L, class R> ostream &operator<<(ostream &os, pair<L,R> P) {
  return os << "(" << P.st << "," << P.nd << ")";
}


#ifdef LOCAL
#define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__)
#else
#define debug(...) (__VA_ARGS__)
#define cerr if(0)cout
#endif


int32_t main() {
  ios_base::sync_with_stdio(0);
  cin.tie(0);
  string samogloski = "aeyiou";
  vector<bool> ok(256);
  for(char c: samogloski){
    ok[c] = true;
  }
  string s;
  cin>>s;
  int n = SZ(s);
  int lastOk = 0;
  int co[2] = {};
  int res = 0;
  REP(i, n){ 
    bool b = ok[s[i]];
    co[b]++;
    co[!b] = 0;
    if(co[b] >= 3){
      res += (n - i) * (i - 2 - lastOk + 1);;
      lastOk = i - 1;
    }
  }
  cout<<res<<"\n";
}