#include <bits/stdc++.h> #define pb push_back using namespace std; using ld = long double; const int N = 105; const ld PI = acosl(-1); const ld eps = 1e-10; struct point_t { ld x, y; point_t(){ x = y = 0; } point_t(ld x, ld y):x(x), y(y){} friend point_t operator + (point_t x, point_t y){ return point_t(x.x + y.x, x.y + y.y); } friend point_t operator - (point_t x, point_t y){ return point_t(x.x - y.x, x.y - y.y); } friend point_t operator * (point_t x, ld y){ return point_t(x.x * y, x.y * y); } ld angle() const { return atan2(y, x); } ld length(){ return sqrtl(x * x + y * y); } friend ld operator * (point_t a, point_t b){ return a.x * b.y - a.y * b.x; } } a[N], b[N]; struct line_t { point_t u, v; line_t(){} line_t(point_t u, point_t v):u(u), v(v){} ld angle() const { return (v - u).angle(); } } ; bool equal(ld x, ld y){ return fabs(x - y) < eps; } bool equal(point_t a, point_t b){ return equal(a.x, b.x) && equal(a.y, b.y); } ld normal(ld x){ while (x < -PI) x += 2 * PI; while (x >= PI) x -= 2 * PI; return x; } ld distance(ld l, ld r){ l = normal(l), r = normal(r); if (l <= r) return r - l; return r - l + 2 * PI; } bool on_left(point_t O, point_t A, point_t B){ return (O - B) * (B - A) < eps; } bool on_left(point_t O, line_t L){ return on_left(O, L.u, L.v); } point_t rotate(point_t o, ld angle){ // clockwise ld sina = sinl(angle), cosa = cosl(angle); return point_t(o.x * cosa + o.y * sina, o.y * cosa - o.x * sina); } line_t rotate(line_t o, ld angle){ return line_t(rotate(o.u, angle), rotate(o.v, angle)); } ld area(vector<point_t> polygon){ ld res = 0; int n = polygon.size(), i; for (i = 0; i < n; ++i) { res += (polygon[i] - polygon[0]) * (polygon[(i + 1) % n] - polygon[0]); } res = fabs(res) / 2; return res; } bool equal(line_t a, line_t b){ return equal(area({a.u, b.u, b.v}), 0) && equal(area({a.v, b.u, b.v}), 0); } bool segmentcross(point_t a, point_t c, point_t b, point_t d, point_t &o) { ld Sabd = area({a, b, d}); ld Scbd = area({c, b, d}); if (equal(Sabd + Scbd, 0)) return false; ld Q = Sabd / (Sabd + Scbd); if (Q < -eps || Q > 1 + eps) return false; return o = a + (c - a) * Q, true; } bool linecross(point_t a, point_t c, point_t b, point_t d, point_t &o) { ld Sabd = (b - a) * (d - a); ld Scbd = -((b - c) * (d - c)); if (equal(fabs(Sabd) + fabs(Scbd), 0)) return false; ld Q = Sabd / (Sabd + Scbd); return o = a + (c - a) * Q, true; } bool linecross(line_t a, line_t b, point_t &o){ return linecross(a.u, a.v, b.u, b.v, o); } point_t cross(line_t a, line_t b){ point_t res; assert(linecross(a, b, res)); return res; } vector<point_t> convex_hull(vector<point_t> points){ int i, o, n = points.size(), m; for (i = o = 0; i < n; ++i) { if (points[i].x < points[o].x || points[i].x == points[o].x && points[i].y < points[o].y) { o = i; } } swap(points[o], points[0]); for (i = 1; i < n; ++i) { points[i] = points[i] - points[0]; } sort(points.begin() + 1, points.end(), [&](point_t a, point_t b){ ld ca = a.angle(), cb = b.angle(); if (equal(ca, cb)) return a.length() < b.length(); return ca < cb; }); vector<point_t> hull; hull.emplace_back(0, 0), m = 1; for (i = 1; i < n; ++i) { while (m > 1 && (points[i] - hull[m - 1]) * (hull[m - 1] - hull[m - 2]) > -eps) --m, hull.pop_back(); ++m, hull.pb(points[i]); } for (auto &v : hull) v = v + points[0]; return hull; } vector<point_t> planecross(vector<line_t> planes){ int n = planes.size(), l = 1, r = 0, x; vector<line_t> q(n + 2); sort(planes.begin(), planes.end(), [&](line_t x, line_t y){ return x.angle() < y.angle(); }); while (planes.size() > 1 && equal(planes.back(), planes[0])) planes.pop_back(); q[++r] = planes[0]; for (x = 1; x < planes.size(); ++x) { if (equal(planes[x], planes[x - 1])) continue; while (l < r && !on_left(cross(q[r - 1], q[r]), planes[x])) --r; while (l < r && !on_left(cross(q[l], q[l + 1]), planes[x])) ++l; q[++r] = planes[x]; } while (l < r && !on_left(cross(q[r - 1], q[r]), q[l])) --r; while (l < r && !on_left(cross(q[l], q[l + 1]), q[r])) ++l; if (r - l <= 1) return vector<point_t>(); /* for (x = l; x <= r; ++x) { cerr << '(' << q[x].u.x << ", " << q[x].u.y << ')'; cerr << " -> "; cerr << '(' << q[x].v.x << ", " << q[x].v.y << ')'; cerr << endl; } */ vector<point_t> res; for (x = l; x < r; ++x) res.pb(cross(q[x], q[x + 1])); res.pb(cross(q[r], q[l])); // for (auto it : res) cerr << '(' << it.x << ", " << it.y << ')' << endl; return res; } #define random own_random using u64 = unsigned long long; struct random { u64 s0, s1; random(){ s0 = size_t(new char) xor time(nullptr); s1 = size_t(new char) xor (s0 + time(nullptr)); } random(u64 s0, u64 s1):s0(s0), s1(s1){} u64 get(){ std::swap(s0, s1); s1 ^= s1 << 23, s1 ^= (s1 >> 17) ^ s0 ^ (s0 >> 26); return s0 + s1; } int randint(int L, int R){ return get() % (R - L + 1) + L; } } random; int n; template <class T> bool chkmin(T &a, T b){ return b < a ? a = b, true : false; } template <class T> bool chkmax(T &a, T b){ return a < b ? a = b, true : false; } const ld inf = 23333; int main(){ int i, j, o; double x, y; scanf("%d", &n); for (i = 1; i <= n; ++i) { scanf("%lf%lf", &x, &y), a[i] = point_t(x, y); scanf("%lf%lf", &x, &y), b[i] = point_t(x, y); } vector<ld> ranges; ranges.clear(); for (i = 1; i <= n; ++i) for (j = 1; j <= n; ++j) if (i != j) { ranges.pb((a[j] - a[i]).angle()); ranges.pb((a[j] - b[i]).angle()); ranges.pb((b[j] - a[i]).angle()); ranges.pb((b[j] - b[i]).angle()); } for (i = 1; i <= n; ++i) { ranges.pb((b[i] - a[i]).angle()); ranges.pb((a[i] - b[i]).angle()); } sort(ranges.begin(), ranges.end()); ranges.erase(unique(ranges.begin(), ranges.end()), ranges.end()); vector<line_t> planes; for (i = 0; i < ranges.size(); ++i) { ld l = ranges[i], r = ranges[(i + 1) % ranges.size()]; if (l > r) r += 2 * PI; ld mid = (l + r) * 0.5; ld cur = inf; point_t pos, tmp; for (j = 1; j <= n; ++j) { ld ya = rotate(a[j], mid).y; ld yb = rotate(b[j], mid).y; if (chkmin(cur, max(ya, yb))) pos = ya < yb ? b[j] : a[j]; } if (planes.size() && equal(planes.back().u, pos)) { planes.pop_back(); } else { tmp = rotate(pos, l); planes.pb(rotate(line_t(tmp, tmp + point_t(1, 0)), -l)); } tmp = rotate(pos, r); planes.pb(rotate(line_t(tmp, tmp + point_t(1, 0)), -r)); } /* for (auto edge : planes) { cerr << '(' << edge.u.x << ", " << edge.u.y << ')'; cerr << " -> "; cerr << '(' << edge.v.x << ", " << edge.v.y << ')'; cerr << endl; } */ vector<point_t> result = planecross(planes); printf("%.16lf\n", (double)area(result)); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 | #include <bits/stdc++.h> #define pb push_back using namespace std; using ld = long double; const int N = 105; const ld PI = acosl(-1); const ld eps = 1e-10; struct point_t { ld x, y; point_t(){ x = y = 0; } point_t(ld x, ld y):x(x), y(y){} friend point_t operator + (point_t x, point_t y){ return point_t(x.x + y.x, x.y + y.y); } friend point_t operator - (point_t x, point_t y){ return point_t(x.x - y.x, x.y - y.y); } friend point_t operator * (point_t x, ld y){ return point_t(x.x * y, x.y * y); } ld angle() const { return atan2(y, x); } ld length(){ return sqrtl(x * x + y * y); } friend ld operator * (point_t a, point_t b){ return a.x * b.y - a.y * b.x; } } a[N], b[N]; struct line_t { point_t u, v; line_t(){} line_t(point_t u, point_t v):u(u), v(v){} ld angle() const { return (v - u).angle(); } } ; bool equal(ld x, ld y){ return fabs(x - y) < eps; } bool equal(point_t a, point_t b){ return equal(a.x, b.x) && equal(a.y, b.y); } ld normal(ld x){ while (x < -PI) x += 2 * PI; while (x >= PI) x -= 2 * PI; return x; } ld distance(ld l, ld r){ l = normal(l), r = normal(r); if (l <= r) return r - l; return r - l + 2 * PI; } bool on_left(point_t O, point_t A, point_t B){ return (O - B) * (B - A) < eps; } bool on_left(point_t O, line_t L){ return on_left(O, L.u, L.v); } point_t rotate(point_t o, ld angle){ // clockwise ld sina = sinl(angle), cosa = cosl(angle); return point_t(o.x * cosa + o.y * sina, o.y * cosa - o.x * sina); } line_t rotate(line_t o, ld angle){ return line_t(rotate(o.u, angle), rotate(o.v, angle)); } ld area(vector<point_t> polygon){ ld res = 0; int n = polygon.size(), i; for (i = 0; i < n; ++i) { res += (polygon[i] - polygon[0]) * (polygon[(i + 1) % n] - polygon[0]); } res = fabs(res) / 2; return res; } bool equal(line_t a, line_t b){ return equal(area({a.u, b.u, b.v}), 0) && equal(area({a.v, b.u, b.v}), 0); } bool segmentcross(point_t a, point_t c, point_t b, point_t d, point_t &o) { ld Sabd = area({a, b, d}); ld Scbd = area({c, b, d}); if (equal(Sabd + Scbd, 0)) return false; ld Q = Sabd / (Sabd + Scbd); if (Q < -eps || Q > 1 + eps) return false; return o = a + (c - a) * Q, true; } bool linecross(point_t a, point_t c, point_t b, point_t d, point_t &o) { ld Sabd = (b - a) * (d - a); ld Scbd = -((b - c) * (d - c)); if (equal(fabs(Sabd) + fabs(Scbd), 0)) return false; ld Q = Sabd / (Sabd + Scbd); return o = a + (c - a) * Q, true; } bool linecross(line_t a, line_t b, point_t &o){ return linecross(a.u, a.v, b.u, b.v, o); } point_t cross(line_t a, line_t b){ point_t res; assert(linecross(a, b, res)); return res; } vector<point_t> convex_hull(vector<point_t> points){ int i, o, n = points.size(), m; for (i = o = 0; i < n; ++i) { if (points[i].x < points[o].x || points[i].x == points[o].x && points[i].y < points[o].y) { o = i; } } swap(points[o], points[0]); for (i = 1; i < n; ++i) { points[i] = points[i] - points[0]; } sort(points.begin() + 1, points.end(), [&](point_t a, point_t b){ ld ca = a.angle(), cb = b.angle(); if (equal(ca, cb)) return a.length() < b.length(); return ca < cb; }); vector<point_t> hull; hull.emplace_back(0, 0), m = 1; for (i = 1; i < n; ++i) { while (m > 1 && (points[i] - hull[m - 1]) * (hull[m - 1] - hull[m - 2]) > -eps) --m, hull.pop_back(); ++m, hull.pb(points[i]); } for (auto &v : hull) v = v + points[0]; return hull; } vector<point_t> planecross(vector<line_t> planes){ int n = planes.size(), l = 1, r = 0, x; vector<line_t> q(n + 2); sort(planes.begin(), planes.end(), [&](line_t x, line_t y){ return x.angle() < y.angle(); }); while (planes.size() > 1 && equal(planes.back(), planes[0])) planes.pop_back(); q[++r] = planes[0]; for (x = 1; x < planes.size(); ++x) { if (equal(planes[x], planes[x - 1])) continue; while (l < r && !on_left(cross(q[r - 1], q[r]), planes[x])) --r; while (l < r && !on_left(cross(q[l], q[l + 1]), planes[x])) ++l; q[++r] = planes[x]; } while (l < r && !on_left(cross(q[r - 1], q[r]), q[l])) --r; while (l < r && !on_left(cross(q[l], q[l + 1]), q[r])) ++l; if (r - l <= 1) return vector<point_t>(); /* for (x = l; x <= r; ++x) { cerr << '(' << q[x].u.x << ", " << q[x].u.y << ')'; cerr << " -> "; cerr << '(' << q[x].v.x << ", " << q[x].v.y << ')'; cerr << endl; } */ vector<point_t> res; for (x = l; x < r; ++x) res.pb(cross(q[x], q[x + 1])); res.pb(cross(q[r], q[l])); // for (auto it : res) cerr << '(' << it.x << ", " << it.y << ')' << endl; return res; } #define random own_random using u64 = unsigned long long; struct random { u64 s0, s1; random(){ s0 = size_t(new char) xor time(nullptr); s1 = size_t(new char) xor (s0 + time(nullptr)); } random(u64 s0, u64 s1):s0(s0), s1(s1){} u64 get(){ std::swap(s0, s1); s1 ^= s1 << 23, s1 ^= (s1 >> 17) ^ s0 ^ (s0 >> 26); return s0 + s1; } int randint(int L, int R){ return get() % (R - L + 1) + L; } } random; int n; template <class T> bool chkmin(T &a, T b){ return b < a ? a = b, true : false; } template <class T> bool chkmax(T &a, T b){ return a < b ? a = b, true : false; } const ld inf = 23333; int main(){ int i, j, o; double x, y; scanf("%d", &n); for (i = 1; i <= n; ++i) { scanf("%lf%lf", &x, &y), a[i] = point_t(x, y); scanf("%lf%lf", &x, &y), b[i] = point_t(x, y); } vector<ld> ranges; ranges.clear(); for (i = 1; i <= n; ++i) for (j = 1; j <= n; ++j) if (i != j) { ranges.pb((a[j] - a[i]).angle()); ranges.pb((a[j] - b[i]).angle()); ranges.pb((b[j] - a[i]).angle()); ranges.pb((b[j] - b[i]).angle()); } for (i = 1; i <= n; ++i) { ranges.pb((b[i] - a[i]).angle()); ranges.pb((a[i] - b[i]).angle()); } sort(ranges.begin(), ranges.end()); ranges.erase(unique(ranges.begin(), ranges.end()), ranges.end()); vector<line_t> planes; for (i = 0; i < ranges.size(); ++i) { ld l = ranges[i], r = ranges[(i + 1) % ranges.size()]; if (l > r) r += 2 * PI; ld mid = (l + r) * 0.5; ld cur = inf; point_t pos, tmp; for (j = 1; j <= n; ++j) { ld ya = rotate(a[j], mid).y; ld yb = rotate(b[j], mid).y; if (chkmin(cur, max(ya, yb))) pos = ya < yb ? b[j] : a[j]; } if (planes.size() && equal(planes.back().u, pos)) { planes.pop_back(); } else { tmp = rotate(pos, l); planes.pb(rotate(line_t(tmp, tmp + point_t(1, 0)), -l)); } tmp = rotate(pos, r); planes.pb(rotate(line_t(tmp, tmp + point_t(1, 0)), -r)); } /* for (auto edge : planes) { cerr << '(' << edge.u.x << ", " << edge.u.y << ')'; cerr << " -> "; cerr << '(' << edge.v.x << ", " << edge.v.y << ')'; cerr << endl; } */ vector<point_t> result = planecross(planes); printf("%.16lf\n", (double)area(result)); } |