// Jedna instancja wypisuje maksymalny wzrost.
#ifndef LOCAL
#pragma GCC optimize("O3")
#endif
#include "message.h"
#include "teatr.h"
#include <bits/stdc++.h>
using namespace std;
#define sim template <class c
#define mor > muu & operator<< (
#define ris return *this
#define R22(r) sim> typename enable_if<1 r sizeof(dud<c>(0)), muu&>::type operator<<(c g) {
sim> struct rge {c h, n;};
sim> rge<c> range(c h, c n) {return rge<c>{h, n};}
sim, class F> struct rgm {c h, n; F f;};
sim, class F> rgm<c, F> map_range(c b, c e, F f) {return rgm<c, F>{b, e, f};}
sim, class F> rgm<typename c::const_iterator, F> map_range(const c &x, F f) {return map_range(x.begin(), x.end(), f);}
sim> auto dud(c *r) -> decltype(cerr << *r);
sim> char dud(...);
struct muu {
#ifdef LOCAL
stringstream a;
~muu() {cerr << a.str() << endl;}
R22(<) a << boolalpha << g; ris;}
R22(==) ris << range(begin(g), end(g));}
sim mor rge<c> u) {
a << '{';
for (c s = u.h; s != u.n; ++s)
*this << ", " + 2 * (s == u.h) << *s;
ris << '}';
}
sim, class n mor pair <c,n> r) {ris << "(" << r.first << ", " << r.second << ")";}
sim, class F mor rgm<c, F> u) {
for (c s = u.h; s != u.n; ++s)
u.f(*this << ", " + 2 * (s == u.h), *s);
ris;
}
#else
sim mor const c&) {ris;}
#endif
muu & operator()() {ris;}
};
const int myID = MyNodeId();
#define debug (muu() << "Node " << myID << "_" << __FUNCTION__ << "#" << __LINE__ << ": ")
#define imie(r) "[" #r ": " << (r) << "] "
#define imask(r) "[" #r ": " << bitset<8 * sizeof(r)>(r) << "] "
#define arr(a, i) "[" #a imie(i) ": " << a[i] << "] "
#define arr2(a, i, j) "[" #a imie(i) imie(j) << ": " << a[i][j] << "] "
const int M = 25;
const int nax = 1e6 + 2;
const int nodes = 100;
int tab[nax];
void add(int x) {
while (x < nax) {
tab[x]++;
x += x & -x;
}
}
int read(int x) {
debug << imie(x);
int ans = 0;
while (x) {
ans += tab[x];
x -= x & -x;
}
debug << imie(ans);
return ans;
}
int n;
int getl(int x) {
return n * 1ll * x / M;
}
int getr(int x) {
return n * 1ll * (x + 1) / M;
}
int main() {
n = GetN();
long long ans = 0;
if (myID < M) {
int l = getl(myID);
int r = getr(myID);
debug << imie(l) imie(r);
int bef = 0;
for (int i = l; i < r; ++i) {
int x = GetElement(i);
ans += bef - read(x);
bef++;
add(x);
}
debug << imie(ans);
}
else {
int cou = 0;
bool first = true;
for (int i = 0; i < M; ++i)
for (int j = i + 1; j < M; ++j) {
if ((cou++) % (nodes - M) == myID - M) {
if (!first)
memset(tab, 0, sizeof(tab));
first = false;
int l1 = getl(i), r1 = getr(i);
int l2 = getl(j), r2 = getr(j);
for (int x = l1; x < r1; ++x)
tab[GetElement(x)]++;
for (int x = nax - 1; x > 0; --x)
tab[x - 1] += tab[x];
debug << imie(l1) imie(r1) << range(tab, tab + 10);
for (int x = l2; x < r2; ++x)
ans += tab[GetElement(x) + 1];
}
}
}
if (myID == 0) {
for (int i = 1; i < nodes; ++i) {
Receive(i);
ans += GetLL(i);
}
printf("%lld\n", ans);
}
else {
PutLL(0, ans);
Send(0);
}
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | // Jedna instancja wypisuje maksymalny wzrost. #ifndef LOCAL #pragma GCC optimize("O3") #endif #include "message.h" #include "teatr.h" #include <bits/stdc++.h> using namespace std; #define sim template <class c #define mor > muu & operator<< ( #define ris return *this #define R22(r) sim> typename enable_if<1 r sizeof(dud<c>(0)), muu&>::type operator<<(c g) { sim> struct rge {c h, n;}; sim> rge<c> range(c h, c n) {return rge<c>{h, n};} sim, class F> struct rgm {c h, n; F f;}; sim, class F> rgm<c, F> map_range(c b, c e, F f) {return rgm<c, F>{b, e, f};} sim, class F> rgm<typename c::const_iterator, F> map_range(const c &x, F f) {return map_range(x.begin(), x.end(), f);} sim> auto dud(c *r) -> decltype(cerr << *r); sim> char dud(...); struct muu { #ifdef LOCAL stringstream a; ~muu() {cerr << a.str() << endl;} R22(<) a << boolalpha << g; ris;} R22(==) ris << range(begin(g), end(g));} sim mor rge<c> u) { a << '{'; for (c s = u.h; s != u.n; ++s) *this << ", " + 2 * (s == u.h) << *s; ris << '}'; } sim, class n mor pair <c,n> r) {ris << "(" << r.first << ", " << r.second << ")";} sim, class F mor rgm<c, F> u) { for (c s = u.h; s != u.n; ++s) u.f(*this << ", " + 2 * (s == u.h), *s); ris; } #else sim mor const c&) {ris;} #endif muu & operator()() {ris;} }; const int myID = MyNodeId(); #define debug (muu() << "Node " << myID << "_" << __FUNCTION__ << "#" << __LINE__ << ": ") #define imie(r) "[" #r ": " << (r) << "] " #define imask(r) "[" #r ": " << bitset<8 * sizeof(r)>(r) << "] " #define arr(a, i) "[" #a imie(i) ": " << a[i] << "] " #define arr2(a, i, j) "[" #a imie(i) imie(j) << ": " << a[i][j] << "] " const int M = 25; const int nax = 1e6 + 2; const int nodes = 100; int tab[nax]; void add(int x) { while (x < nax) { tab[x]++; x += x & -x; } } int read(int x) { debug << imie(x); int ans = 0; while (x) { ans += tab[x]; x -= x & -x; } debug << imie(ans); return ans; } int n; int getl(int x) { return n * 1ll * x / M; } int getr(int x) { return n * 1ll * (x + 1) / M; } int main() { n = GetN(); long long ans = 0; if (myID < M) { int l = getl(myID); int r = getr(myID); debug << imie(l) imie(r); int bef = 0; for (int i = l; i < r; ++i) { int x = GetElement(i); ans += bef - read(x); bef++; add(x); } debug << imie(ans); } else { int cou = 0; bool first = true; for (int i = 0; i < M; ++i) for (int j = i + 1; j < M; ++j) { if ((cou++) % (nodes - M) == myID - M) { if (!first) memset(tab, 0, sizeof(tab)); first = false; int l1 = getl(i), r1 = getr(i); int l2 = getl(j), r2 = getr(j); for (int x = l1; x < r1; ++x) tab[GetElement(x)]++; for (int x = nax - 1; x > 0; --x) tab[x - 1] += tab[x]; debug << imie(l1) imie(r1) << range(tab, tab + 10); for (int x = l2; x < r2; ++x) ans += tab[GetElement(x) + 1]; } } } if (myID == 0) { for (int i = 1; i < nodes; ++i) { Receive(i); ans += GetLL(i); } printf("%lld\n", ans); } else { PutLL(0, ans); Send(0); } } |
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