#include <bits/stdc++.h> #include <message.h> #include "teatr.h" #define MP make_pair #define PB push_back #define int long long #define st first #define nd second #define rd third #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define VAR(v, i) __typeof(i) v=(i) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) using namespace std; template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; } template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) { while(*sdbg != ',')cerr<<*sdbg++; cerr<<"="<<h<<","; _dbg(sdbg+1, t...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }} #else #define debug(...) (__VA_ARGS__) #define debugv(x) #define cerr if(0)cout #endif #define next ____next #define prev ____prev #define left ____left #define hash ____hash typedef long long ll; typedef long double LD; typedef pair<int, int> PII; typedef pair<ll, ll> PLL; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<ll> VLL; typedef vector<pair<int, int> > VPII; typedef vector<pair<ll, ll> > VPLL; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} template<class A, class B, class C> struct Triple { A first; B second; C third; bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } }; template<class T> void ResizeVec(T&, vector<int>) {} template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) { vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; } for (T& v : vec) { ResizeVec(v, sz); } } typedef Triple<int, int, int> TIII; template<class A, class B, class C> ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; } template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } const int kMaxIntInMsg = 5000000; void SuperSend(int inst, vector<int>& vec) { int msg_num = (SZ(vec) + kMaxIntInMsg - 1) / kMaxIntInMsg; PutLL(inst, msg_num); Send(inst); REP (msg, msg_num) { PutLL(inst, min(kMaxIntInMsg, SZ(vec) - msg * kMaxIntInMsg)); for (int j = msg * kMaxIntInMsg; j < (msg + 1) * kMaxIntInMsg && j < SZ(vec); j++) { PutLL(inst, vec[j]); } Send(inst); } } vector<int> SuperReceive(int inst) { inst = Receive(inst); int parts = GetLL(inst); vector<int> vec; REP (i, parts) { Receive(inst); int sz = GetLL(inst); REP (j, sz) { vec.PB(GetLL(inst)); } } return vec; } void PutVLL(int to, vector<ll> v) { PutLL(to, SZ(v)); for (auto x : v) PutLL(to, x); } vector<ll> GetVLL(int from) { vector<ll> v; int k = GetLL(from); REP (i, k) { v.PB(GetLL(from)); } return v; } void PutPLL(int to, pair<ll, ll> p) { PutLL(to, p.st); PutLL(to, p.nd); } pair<ll, ll> GetPLL(int from) { int fir = GetLL(from); int sec = GetLL(from); return {fir, sec}; } int inst_num; // int Beg1(int n) { return 1ll * n * MyNodeId() / inst_num + 1; } // int En1(int n) { return 1ll * n * (MyNodeId() + 1) / inst_num; } int Beg0(int n, int parts, int wh) { return 1ll * n * wh / parts; } int En0(int n, int parts, int wh) { return 1ll * n * (wh + 1) / parts - 1; } int n; const int K = 1e6 + 5; int CountDisjoint(int L1, int R1, int L2, int R2) { if (L1 > R1 || L2 > R2) { return 0; } vector<int> freqs(K); assert(R1 < L2); FOR (i, L1, R1) { freqs[GetElement(i)]++; } FORD (i, K - 2, 0) { freqs[i] += freqs[i + 1]; } int res = 0; FOR (i, L2, R2) { res += freqs[GetElement(i) + 1]; } return res; } int Magic(int n) { return n - (n & (n - 1)); } int CountWithin(int L, int R) { if (L > R) { return 0; } vector<int> drz(K); function<int(int)> Up = [&](int v) { int res = 0; while (v < K) { res += drz[v]; v += Magic(v); } return res; }; function<void(int)> Left = [&](int v) { while (v) { drz[v]++; v -= Magic(v); } }; int res = 0; FOR (i, L, R) { int val = GetElement(i); res += Up(val + 1); Left(val); } return res; } int id; int my_res; int max_parts; void PartitionSmall(int L, int R) { vector<int> begs; vector<int> ends; int parts = max_parts; int n = R - L + 1; REP (i, parts) { begs.PB(L + i * n / parts); ends.PB(L + (i + 1) * n / parts - 1); } vector<pair<PII, PII>> szufla; REP (i, parts) { REP (j, i + 1) { szufla.PB({{begs[j], ends[j]}, {begs[i], ends[i]}}); } } debug(SZ(szufla), inst_num); assert(SZ(szufla) <= inst_num); random_shuffle(ALL(szufla)); if (SZ(szufla) <= id) { return; } if (szufla[id].st.st < szufla[id].nd.st) { my_res += CountDisjoint(szufla[id].st.st, szufla[id].st.nd, szufla[id].nd.st, szufla[id].nd.nd); } else { my_res += CountWithin(szufla[id].st.st, szufla[id].st.nd); } } void PartitionBig(int n) { vector<int> begs; vector<int> ends; int parts = max_parts; REP (i, parts) { begs.PB(i * n / parts); ends.PB((i + 1) * n / parts - 1); } REP (i, parts) { PartitionSmall(begs[i], ends[i]); } vector<pair<PII, PII>> szufla; REP (i, parts) { REP (j, i) { szufla.PB({{begs[j], ends[j]}, {begs[i], ends[i]}}); } } assert(SZ(szufla) <= inst_num); if (SZ(szufla) <= id) { return; } my_res += CountDisjoint(szufla[id].st.st, szufla[id].st.nd, szufla[id].nd.st, szufla[id].nd.nd); } int32_t main() { ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); cin.tie(0); //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC; n = GetN(); inst_num = (int)NumberOfNodes(); id = MyNodeId(); if (id >= inst_num) { return 0; } while ((max_parts + 2) * (max_parts + 1) <= 2 * inst_num) { max_parts++; } debug(max_parts); PartitionBig(n); PutLL(0, my_res); Send(0); if (id == 0) { int res = 0; REP (i, inst_num) { Receive(i); res += GetLL(i); } cout<<res<<endl; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 | #include <bits/stdc++.h> #include <message.h> #include "teatr.h" #define MP make_pair #define PB push_back #define int long long #define st first #define nd second #define rd third #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define VAR(v, i) __typeof(i) v=(i) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) using namespace std; template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; } template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) { while(*sdbg != ',')cerr<<*sdbg++; cerr<<"="<<h<<","; _dbg(sdbg+1, t...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }} #else #define debug(...) (__VA_ARGS__) #define debugv(x) #define cerr if(0)cout #endif #define next ____next #define prev ____prev #define left ____left #define hash ____hash typedef long long ll; typedef long double LD; typedef pair<int, int> PII; typedef pair<ll, ll> PLL; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<ll> VLL; typedef vector<pair<int, int> > VPII; typedef vector<pair<ll, ll> > VPLL; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} template<class A, class B, class C> struct Triple { A first; B second; C third; bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } }; template<class T> void ResizeVec(T&, vector<int>) {} template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) { vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; } for (T& v : vec) { ResizeVec(v, sz); } } typedef Triple<int, int, int> TIII; template<class A, class B, class C> ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; } template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } const int kMaxIntInMsg = 5000000; void SuperSend(int inst, vector<int>& vec) { int msg_num = (SZ(vec) + kMaxIntInMsg - 1) / kMaxIntInMsg; PutLL(inst, msg_num); Send(inst); REP (msg, msg_num) { PutLL(inst, min(kMaxIntInMsg, SZ(vec) - msg * kMaxIntInMsg)); for (int j = msg * kMaxIntInMsg; j < (msg + 1) * kMaxIntInMsg && j < SZ(vec); j++) { PutLL(inst, vec[j]); } Send(inst); } } vector<int> SuperReceive(int inst) { inst = Receive(inst); int parts = GetLL(inst); vector<int> vec; REP (i, parts) { Receive(inst); int sz = GetLL(inst); REP (j, sz) { vec.PB(GetLL(inst)); } } return vec; } void PutVLL(int to, vector<ll> v) { PutLL(to, SZ(v)); for (auto x : v) PutLL(to, x); } vector<ll> GetVLL(int from) { vector<ll> v; int k = GetLL(from); REP (i, k) { v.PB(GetLL(from)); } return v; } void PutPLL(int to, pair<ll, ll> p) { PutLL(to, p.st); PutLL(to, p.nd); } pair<ll, ll> GetPLL(int from) { int fir = GetLL(from); int sec = GetLL(from); return {fir, sec}; } int inst_num; // int Beg1(int n) { return 1ll * n * MyNodeId() / inst_num + 1; } // int En1(int n) { return 1ll * n * (MyNodeId() + 1) / inst_num; } int Beg0(int n, int parts, int wh) { return 1ll * n * wh / parts; } int En0(int n, int parts, int wh) { return 1ll * n * (wh + 1) / parts - 1; } int n; const int K = 1e6 + 5; int CountDisjoint(int L1, int R1, int L2, int R2) { if (L1 > R1 || L2 > R2) { return 0; } vector<int> freqs(K); assert(R1 < L2); FOR (i, L1, R1) { freqs[GetElement(i)]++; } FORD (i, K - 2, 0) { freqs[i] += freqs[i + 1]; } int res = 0; FOR (i, L2, R2) { res += freqs[GetElement(i) + 1]; } return res; } int Magic(int n) { return n - (n & (n - 1)); } int CountWithin(int L, int R) { if (L > R) { return 0; } vector<int> drz(K); function<int(int)> Up = [&](int v) { int res = 0; while (v < K) { res += drz[v]; v += Magic(v); } return res; }; function<void(int)> Left = [&](int v) { while (v) { drz[v]++; v -= Magic(v); } }; int res = 0; FOR (i, L, R) { int val = GetElement(i); res += Up(val + 1); Left(val); } return res; } int id; int my_res; int max_parts; void PartitionSmall(int L, int R) { vector<int> begs; vector<int> ends; int parts = max_parts; int n = R - L + 1; REP (i, parts) { begs.PB(L + i * n / parts); ends.PB(L + (i + 1) * n / parts - 1); } vector<pair<PII, PII>> szufla; REP (i, parts) { REP (j, i + 1) { szufla.PB({{begs[j], ends[j]}, {begs[i], ends[i]}}); } } debug(SZ(szufla), inst_num); assert(SZ(szufla) <= inst_num); random_shuffle(ALL(szufla)); if (SZ(szufla) <= id) { return; } if (szufla[id].st.st < szufla[id].nd.st) { my_res += CountDisjoint(szufla[id].st.st, szufla[id].st.nd, szufla[id].nd.st, szufla[id].nd.nd); } else { my_res += CountWithin(szufla[id].st.st, szufla[id].st.nd); } } void PartitionBig(int n) { vector<int> begs; vector<int> ends; int parts = max_parts; REP (i, parts) { begs.PB(i * n / parts); ends.PB((i + 1) * n / parts - 1); } REP (i, parts) { PartitionSmall(begs[i], ends[i]); } vector<pair<PII, PII>> szufla; REP (i, parts) { REP (j, i) { szufla.PB({{begs[j], ends[j]}, {begs[i], ends[i]}}); } } assert(SZ(szufla) <= inst_num); if (SZ(szufla) <= id) { return; } my_res += CountDisjoint(szufla[id].st.st, szufla[id].st.nd, szufla[id].nd.st, szufla[id].nd.nd); } int32_t main() { ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); cin.tie(0); //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC; n = GetN(); inst_num = (int)NumberOfNodes(); id = MyNodeId(); if (id >= inst_num) { return 0; } while ((max_parts + 2) * (max_parts + 1) <= 2 * inst_num) { max_parts++; } debug(max_parts); PartitionBig(n); PutLL(0, my_res); Send(0); if (id == 0) { int res = 0; REP (i, inst_num) { Receive(i); res += GetLL(i); } cout<<res<<endl; } return 0; } |