#include "teatr.h" #include "message.h" #include <algorithm> #include <stdint.h> #include <cstdio> #include <vector> #include <set> using namespace std; /******************************************************/ static uint32_t ID, NODES, N; void init() { NODES = NumberOfNodes(); ID = MyNodeId(); N = GetN(); } /******************************************************/ struct Node { int Lvalue, Rvalue, count; Node *Lchild, *Rchild; Node(int Lvalue, int Rvalue) { this->Lchild = this->Rchild = 0; this->Lvalue = Lvalue; this->Rvalue = Rvalue; this->count = 0; } void add(int k, int v) { if (k<Lvalue || k>Rvalue) return; count += v; if (Lchild) Lchild->add(k, v); if (Rchild) Rchild->add(k, v); } int getRsum(int k) { if (k>Rvalue) return 0; if (k<Lvalue) return count; int result = 0; if (Lchild) result += Lchild->getRsum(k); if (Rchild) result += Rchild->getRsum(k); return result; } void clear() { if (Lchild){ Lchild->clear(); delete Lchild; } if (Rchild){ Rchild->clear(); delete Rchild; } } }; struct Tree { Node *root; Tree(vector<int> &P) { vector<Node*> V; sort(P.begin(), P.end()); for(int i=0; i<P.size(); ++i) { if (i>0 && P[i]==V.back()->Lvalue) continue; V.push_back(new Node(P[i], P[i])); } P.clear(); while (V.size() > 1) { int new_size = 0; for(int i=1; i<V.size(); i+=2) { Node *node = new Node(V[i-1]->Lvalue, V[i]->Rvalue); node->Lchild = V[i-1]; node->Rchild = V[i]; V[new_size] = node; ++new_size; } if (V.size()%2 == 1){ V[new_size] = V.back(); ++new_size; } V.resize(new_size); } this->root = V[0]; } void add(int k, int v){ this->root->add(k, v); } int getRsum(int k) { return this->root->getRsum(k); } void clear() { root->clear(); delete root; } }; uint64_t solve_local(int first, int last) { vector<int> P; P.resize(last-first+1); for(int i=0; i<P.size(); ++i) P[i] = GetElement(first+i); Tree T(P); P.resize(last-first+1); for(int i=0; i<P.size(); ++i) P[i] = GetElement(first+i); uint64_t result = 0; for(int i=0; i<P.size(); ++i) { result += T.getRsum(P[i]); T.add(P[i], 1); } T.clear(); return result; } int main() { init(); if (N <= 2000000) { if (ID == 0) { uint64_t result = solve_local(0, N - 1); printf("%llu\n", result); } } else { int num_of_groups = min((uint32_t)40, NODES-1); vector<pair<uint32_t, uint32_t> > bound(num_of_groups); for(int i=0; i<num_of_groups; ++i) { int left = ((uint64_t)(N)*(uint64_t)(i))/num_of_groups; int right = ((uint64_t)(N)*(uint64_t)(i+1))/num_of_groups-1; bound[i] = make_pair(left, right); } if (ID == 0) { uint64_t result = 0; for(int i=0; i<num_of_groups; ++i){ PutInt(i+1, bound[i].first); PutInt(i+1, bound[i].second); Send(i+1); } vector<uint64_t> P(1000005, 0); for(int i=0; i<num_of_groups; ++i){ vector<uint64_t> V(1000005, 0); for (int x=bound[i].first; x<=bound[i].second; ++x) ++V[GetElement(x)]; for (int x=1000000; x>0; --x) result += (uint64_t)V[x] * (uint64_t)P[x+1]; uint64_t vv = 0; for (int x=1000000; x>0; --x) { vv += V[x]; P[x] += vv; } } for(int i=0; i<num_of_groups; ++i) { Receive(i+1); uint64_t sub_result = GetLL(i+1); result += sub_result; } printf("%lld\n", result); } else if (ID <= num_of_groups) { Receive(0); uint32_t left = GetInt(0); uint32_t right = GetInt(0); uint64_t result = solve_local(left, right); PutLL(0, result); Send(0); } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | #include "teatr.h" #include "message.h" #include <algorithm> #include <stdint.h> #include <cstdio> #include <vector> #include <set> using namespace std; /******************************************************/ static uint32_t ID, NODES, N; void init() { NODES = NumberOfNodes(); ID = MyNodeId(); N = GetN(); } /******************************************************/ struct Node { int Lvalue, Rvalue, count; Node *Lchild, *Rchild; Node(int Lvalue, int Rvalue) { this->Lchild = this->Rchild = 0; this->Lvalue = Lvalue; this->Rvalue = Rvalue; this->count = 0; } void add(int k, int v) { if (k<Lvalue || k>Rvalue) return; count += v; if (Lchild) Lchild->add(k, v); if (Rchild) Rchild->add(k, v); } int getRsum(int k) { if (k>Rvalue) return 0; if (k<Lvalue) return count; int result = 0; if (Lchild) result += Lchild->getRsum(k); if (Rchild) result += Rchild->getRsum(k); return result; } void clear() { if (Lchild){ Lchild->clear(); delete Lchild; } if (Rchild){ Rchild->clear(); delete Rchild; } } }; struct Tree { Node *root; Tree(vector<int> &P) { vector<Node*> V; sort(P.begin(), P.end()); for(int i=0; i<P.size(); ++i) { if (i>0 && P[i]==V.back()->Lvalue) continue; V.push_back(new Node(P[i], P[i])); } P.clear(); while (V.size() > 1) { int new_size = 0; for(int i=1; i<V.size(); i+=2) { Node *node = new Node(V[i-1]->Lvalue, V[i]->Rvalue); node->Lchild = V[i-1]; node->Rchild = V[i]; V[new_size] = node; ++new_size; } if (V.size()%2 == 1){ V[new_size] = V.back(); ++new_size; } V.resize(new_size); } this->root = V[0]; } void add(int k, int v){ this->root->add(k, v); } int getRsum(int k) { return this->root->getRsum(k); } void clear() { root->clear(); delete root; } }; uint64_t solve_local(int first, int last) { vector<int> P; P.resize(last-first+1); for(int i=0; i<P.size(); ++i) P[i] = GetElement(first+i); Tree T(P); P.resize(last-first+1); for(int i=0; i<P.size(); ++i) P[i] = GetElement(first+i); uint64_t result = 0; for(int i=0; i<P.size(); ++i) { result += T.getRsum(P[i]); T.add(P[i], 1); } T.clear(); return result; } int main() { init(); if (N <= 2000000) { if (ID == 0) { uint64_t result = solve_local(0, N - 1); printf("%llu\n", result); } } else { int num_of_groups = min((uint32_t)40, NODES-1); vector<pair<uint32_t, uint32_t> > bound(num_of_groups); for(int i=0; i<num_of_groups; ++i) { int left = ((uint64_t)(N)*(uint64_t)(i))/num_of_groups; int right = ((uint64_t)(N)*(uint64_t)(i+1))/num_of_groups-1; bound[i] = make_pair(left, right); } if (ID == 0) { uint64_t result = 0; for(int i=0; i<num_of_groups; ++i){ PutInt(i+1, bound[i].first); PutInt(i+1, bound[i].second); Send(i+1); } vector<uint64_t> P(1000005, 0); for(int i=0; i<num_of_groups; ++i){ vector<uint64_t> V(1000005, 0); for (int x=bound[i].first; x<=bound[i].second; ++x) ++V[GetElement(x)]; for (int x=1000000; x>0; --x) result += (uint64_t)V[x] * (uint64_t)P[x+1]; uint64_t vv = 0; for (int x=1000000; x>0; --x) { vv += V[x]; P[x] += vv; } } for(int i=0; i<num_of_groups; ++i) { Receive(i+1); uint64_t sub_result = GetLL(i+1); result += sub_result; } printf("%lld\n", result); } else if (ID <= num_of_groups) { Receive(0); uint32_t left = GetInt(0); uint32_t right = GetInt(0); uint64_t result = solve_local(left, right); PutLL(0, result); Send(0); } } return 0; } |