#include <cstdio> #include <cmath> #include <iostream> #include <algorithm> #include <queue> #include <list> #include <vector> #include <map> #include <set> #include <string> #include <cstring> #include <cassert> #include <limits.h> using namespace std; #define ST first #define ND second #define MP make_pair #define PB push_back typedef long long LL; typedef long double LD; typedef vector<int> VI; typedef pair<int,int> PII; #define REP(i,n) for(int i=0;i<(n);i++) #define FOR(i,a,b) for(VAR(i,a);i<=(b);++i) #define FORD(i,a,b) for(VAR(i,a);i>=(b);--i) #define FORE(a,b) for(VAR(a,(b).begin());a!=(b).end();++a) #define VAR(a,b) __typeof(b) a=(b) #define SIZE(a) ((int)((a).size())) #define ALL(x) (x).begin(),(x).end() #define CLR(x,a) memset(x,a,sizeof(x)) #define ZERO(x) memset(x,0,sizeof(x)) #define S(t,i) scanf("%" ## t, &i) #define SI(i) scanf("%d", &i) #include "message.h" #include "teatr.h" const int MAXN=1000000+1; int n, m; int nodeId; long long int invCount = 0; int bit[MAXN]; int freq[MAXN]; int stride; long long int getSum(int index) { long long int sum = 0; while (index > 0) { // Add current element of BITree to sum sum += bit[index]; // Move index to parent node in getSum View index -= index & (-index); } return sum; } // Updates a node in Binary Index Tree (BITree) at given index // in BITree. The given value 'val' is added to BITree[i] and // all of its ancestors in tree. void updateBIT(int n, int index) { // Traverse all ancestors and add 'val' while (index <= n) { // Add 'val' to current node of BI Tree bit[index] += 1; // Update index to that of parent in update View index += index & (-index); } } void getInvCount(int n1, int n2) { int i = n2; for (i = n2; i >= n1; i--) { int k = GetElement(i); freq[k]++; invCount += getSum(k-1); updateBIT(1000000, k); } int all = n2-n1+1; FOR(i, 2, 1000000) { freq[i] += freq[i-1]; } n1--; while (n1 >= 0) { REP(i, stride) { int k = GetElement(n1); invCount += freq[k-1]; n1--; } n1 -= stride; } n2++; n2 += stride; while (n2 < n) { int repeat = min(stride, n-n2); REP(i, repeat) { int k = GetElement(n2); invCount += all - freq[k]; n2++; } n2 += stride; } } int main() { n = GetN(); nodeId = MyNodeId(); int numberOfNodes = NumberOfNodes(); if (n <= 5*1000000) { if (nodeId == 0) { getInvCount(0, n-1); } } else { stride = (n + numberOfNodes - 1) / numberOfNodes; getInvCount(nodeId*stride, min(n, (nodeId+1)*stride) - 1); if (nodeId == 0) { FOR(i, 1, numberOfNodes-1) { Receive(i); invCount += GetLL(i); } } else { PutLL(0, invCount); Send(0); } } if (nodeId == 0) { printf("%lld\n", invCount); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | #include <cstdio> #include <cmath> #include <iostream> #include <algorithm> #include <queue> #include <list> #include <vector> #include <map> #include <set> #include <string> #include <cstring> #include <cassert> #include <limits.h> using namespace std; #define ST first #define ND second #define MP make_pair #define PB push_back typedef long long LL; typedef long double LD; typedef vector<int> VI; typedef pair<int,int> PII; #define REP(i,n) for(int i=0;i<(n);i++) #define FOR(i,a,b) for(VAR(i,a);i<=(b);++i) #define FORD(i,a,b) for(VAR(i,a);i>=(b);--i) #define FORE(a,b) for(VAR(a,(b).begin());a!=(b).end();++a) #define VAR(a,b) __typeof(b) a=(b) #define SIZE(a) ((int)((a).size())) #define ALL(x) (x).begin(),(x).end() #define CLR(x,a) memset(x,a,sizeof(x)) #define ZERO(x) memset(x,0,sizeof(x)) #define S(t,i) scanf("%" ## t, &i) #define SI(i) scanf("%d", &i) #include "message.h" #include "teatr.h" const int MAXN=1000000+1; int n, m; int nodeId; long long int invCount = 0; int bit[MAXN]; int freq[MAXN]; int stride; long long int getSum(int index) { long long int sum = 0; while (index > 0) { // Add current element of BITree to sum sum += bit[index]; // Move index to parent node in getSum View index -= index & (-index); } return sum; } // Updates a node in Binary Index Tree (BITree) at given index // in BITree. The given value 'val' is added to BITree[i] and // all of its ancestors in tree. void updateBIT(int n, int index) { // Traverse all ancestors and add 'val' while (index <= n) { // Add 'val' to current node of BI Tree bit[index] += 1; // Update index to that of parent in update View index += index & (-index); } } void getInvCount(int n1, int n2) { int i = n2; for (i = n2; i >= n1; i--) { int k = GetElement(i); freq[k]++; invCount += getSum(k-1); updateBIT(1000000, k); } int all = n2-n1+1; FOR(i, 2, 1000000) { freq[i] += freq[i-1]; } n1--; while (n1 >= 0) { REP(i, stride) { int k = GetElement(n1); invCount += freq[k-1]; n1--; } n1 -= stride; } n2++; n2 += stride; while (n2 < n) { int repeat = min(stride, n-n2); REP(i, repeat) { int k = GetElement(n2); invCount += all - freq[k]; n2++; } n2 += stride; } } int main() { n = GetN(); nodeId = MyNodeId(); int numberOfNodes = NumberOfNodes(); if (n <= 5*1000000) { if (nodeId == 0) { getInvCount(0, n-1); } } else { stride = (n + numberOfNodes - 1) / numberOfNodes; getInvCount(nodeId*stride, min(n, (nodeId+1)*stride) - 1); if (nodeId == 0) { FOR(i, 1, numberOfNodes-1) { Receive(i); invCount += GetLL(i); } } else { PutLL(0, invCount); Send(0); } } if (nodeId == 0) { printf("%lld\n", invCount); } return 0; } |