#include<bits/stdc++.h> #include "message.h" #include "teatr.h" using namespace std; using i64 = long long; using i32 = int; const i32 MAX_K = 1500; const i32 inf = INT_MAX / 3; namespace shitty_old_code { const i32 MAX = (i32)2e6 + 7; int tab[MAX], pom[MAX]; i64 wyn = 0; void merge(int p,int q,int k) { int i=p,j=q+1,cur=p; while(i<=q&&j<=k) { if(tab[i]>tab[j]) { pom[cur]=tab[j]; cur++; j++; wyn+=(q-i+1); // printf("%d %dfdfd\n",q,wyn); } else { pom[cur]=tab[i]; i++; cur++; } } if(i<=q) { while (i <= q) { pom[cur] = tab[i]; i++; cur++; } } else { while (j <= k) { pom[cur] = tab[j]; j++; cur++; } } for(int a =p;a<=k;a++) { tab[a]=pom[a]; } } i64 solve(int p,int k) { if(p<k) { int q=(p+k)/2; solve(p,q); solve(q+1,k); merge(p,q,k); } return wyn; } } struct JobDispacher { JobDispacher(i32 size):base(1) { while(size > base) base *= 2; data.resize(2 * base, inf); for(i32 i = 0; i < size ; ++i) { data[base + i] = i; } for(i32 i = base - 1 ; i > 0 ; --i) { get(i) = min(leftNode(i), rightNode(i)); } } i32& get(i32 node) { return data[node]; } i32 left(i32 node) const { return 2 * node; } i32 right(i32 node) const { return 2 * node + 1;} i32& leftNode(i32 node) { return data[left(node)]; } i32& rightNode(i32 node) { return data[right(node)]; } vector<i32> data; i32 base; }; void send(i32 node, i64 val, i32 maximum, const vector<i32>& vt) { PutLL(node, val); PutInt(node, maximum); for(auto& el : vt) { PutInt(node, el); } Send(node); } void receive(i32 node, i64& val, i32& maximum, vector<i32>& vt) { Receive(node); val = GetLL(node); maximum = GetInt(node); for(auto& el: vt) { el = GetInt(node); } } i32 main() { auto nodes = NumberOfNodes(); auto myId = MyNodeId(); auto seqSize = GetN(); auto dispacher = JobDispacher(nodes); auto chunkSize = seqSize / nodes + (seqSize % nodes != 0); i32 startRange = myId * chunkSize; i32 endRange = (myId + 1) * chunkSize; endRange = min(seqSize, endRange); auto len = endRange - startRange; auto counter = vector<i32>(MAX_K); auto maximum = -1; for(i32 i = 0 ; i < len ; ++i) { auto k = GetElement(i + startRange) - 1; shitty_old_code::tab[i] = k; ++counter[k]; maximum = max(maximum, k); } auto score = shitty_old_code::solve(0, len - 1); auto treePos = dispacher.base + myId; treePos /= 2; i64 recvPartial; i32 recvMaximum; auto recvCounter = vector<i32>(MAX_K); while(treePos > 0) { auto target = dispacher.get(treePos); auto sender = dispacher.rightNode(treePos); if(target != myId) { send(target, score, maximum, counter); return 0; } else if(sender != inf && sender != myId) { receive(sender, recvPartial, recvMaximum, recvCounter); score += recvPartial; maximum = max(maximum, recvMaximum); i64 sum = 0; for(i32 i = maximum - 1; i >= 0 ; --i) { sum += counter[i + 1]; score += static_cast<i64>(recvCounter[i]) * sum; } for(i32 i = 0 ; i <= recvMaximum ; ++i) { counter[i] += recvCounter[i]; } } treePos /= 2; } if(myId == 0) { cout << score << '\n'; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | #include<bits/stdc++.h> #include "message.h" #include "teatr.h" using namespace std; using i64 = long long; using i32 = int; const i32 MAX_K = 1500; const i32 inf = INT_MAX / 3; namespace shitty_old_code { const i32 MAX = (i32)2e6 + 7; int tab[MAX], pom[MAX]; i64 wyn = 0; void merge(int p,int q,int k) { int i=p,j=q+1,cur=p; while(i<=q&&j<=k) { if(tab[i]>tab[j]) { pom[cur]=tab[j]; cur++; j++; wyn+=(q-i+1); // printf("%d %dfdfd\n",q,wyn); } else { pom[cur]=tab[i]; i++; cur++; } } if(i<=q) { while (i <= q) { pom[cur] = tab[i]; i++; cur++; } } else { while (j <= k) { pom[cur] = tab[j]; j++; cur++; } } for(int a =p;a<=k;a++) { tab[a]=pom[a]; } } i64 solve(int p,int k) { if(p<k) { int q=(p+k)/2; solve(p,q); solve(q+1,k); merge(p,q,k); } return wyn; } } struct JobDispacher { JobDispacher(i32 size):base(1) { while(size > base) base *= 2; data.resize(2 * base, inf); for(i32 i = 0; i < size ; ++i) { data[base + i] = i; } for(i32 i = base - 1 ; i > 0 ; --i) { get(i) = min(leftNode(i), rightNode(i)); } } i32& get(i32 node) { return data[node]; } i32 left(i32 node) const { return 2 * node; } i32 right(i32 node) const { return 2 * node + 1;} i32& leftNode(i32 node) { return data[left(node)]; } i32& rightNode(i32 node) { return data[right(node)]; } vector<i32> data; i32 base; }; void send(i32 node, i64 val, i32 maximum, const vector<i32>& vt) { PutLL(node, val); PutInt(node, maximum); for(auto& el : vt) { PutInt(node, el); } Send(node); } void receive(i32 node, i64& val, i32& maximum, vector<i32>& vt) { Receive(node); val = GetLL(node); maximum = GetInt(node); for(auto& el: vt) { el = GetInt(node); } } i32 main() { auto nodes = NumberOfNodes(); auto myId = MyNodeId(); auto seqSize = GetN(); auto dispacher = JobDispacher(nodes); auto chunkSize = seqSize / nodes + (seqSize % nodes != 0); i32 startRange = myId * chunkSize; i32 endRange = (myId + 1) * chunkSize; endRange = min(seqSize, endRange); auto len = endRange - startRange; auto counter = vector<i32>(MAX_K); auto maximum = -1; for(i32 i = 0 ; i < len ; ++i) { auto k = GetElement(i + startRange) - 1; shitty_old_code::tab[i] = k; ++counter[k]; maximum = max(maximum, k); } auto score = shitty_old_code::solve(0, len - 1); auto treePos = dispacher.base + myId; treePos /= 2; i64 recvPartial; i32 recvMaximum; auto recvCounter = vector<i32>(MAX_K); while(treePos > 0) { auto target = dispacher.get(treePos); auto sender = dispacher.rightNode(treePos); if(target != myId) { send(target, score, maximum, counter); return 0; } else if(sender != inf && sender != myId) { receive(sender, recvPartial, recvMaximum, recvCounter); score += recvPartial; maximum = max(maximum, recvMaximum); i64 sum = 0; for(i32 i = maximum - 1; i >= 0 ; --i) { sum += counter[i + 1]; score += static_cast<i64>(recvCounter[i]) * sum; } for(i32 i = 0 ; i <= recvMaximum ; ++i) { counter[i] += recvCounter[i]; } } treePos /= 2; } if(myId == 0) { cout << score << '\n'; } } |