#include <bits/stdc++.h> using namespace std; #define st first #define nd second typedef long long LL; typedef double ld; int board[20][20]; struct Farmer { int r1, c1; int pts; }; int updateFarmerAndBoard(Farmer& f, int& i, int& j, int n, int dir) { if(board[i][j] == 0) { if(i+dir == n || i+dir == -1) { dir *= (-1); if(j+1 == n) return -2; j++; printf("M %d %d %d %d\n", i, j-1, i, j); } else { i += dir; printf("M %d %d %d %d\n", i-dir, j, i, j); } } f.pts += ((board[i][j] < 10) ? board[i][j] : 10); board[i][j] = (board[i][j] < 10) ? 0 : board[i][j] - 10; return dir; } void moveAndUpdate(Farmer& f, int i, int j) { f.r1 = i; f.c1 = j; f.pts += ((board[i][j] < 10) ? board[i][j] : 10); printf("M %d %d %d %d\n", i, j-1, i, j); board[i][j] = (board[i][j] < 10) ? 0 : board[i][j] - 10; } int moveIfPossibleAndUpdate(Farmer& f, int n) { if(board[f.r1][f.c1] == 0) { if(f.r1 + 1 == n) return 1; printf("M %d %d %d %d\n", f.r1, f.c1, f.r1 + 1, f.c1); f.r1 += 1; } f.pts += ((board[f.r1][f.c1] < 10) ? board[f.r1][f.c1] : 10); board[f.r1][f.c1]= (board[f.r1][f.c1] < 10) ? 0 : board[f.r1][f.c1] - 10; return 0; } int main() { int n, m, T, k, p = 0; cin >> T >> k; for(int z=0; z < T; z++) { int rounds = 0, baza = 200; cin >> n; for(int i=0; i<n; i++) { for(int j=0; j<n; j++) { cin >> board[i][j]; } } vector<Farmer> whr; printf("R FARMER\n"); baza -= 100; printf("M %d %d %d %d\n", 0, 0, 1, 0); printf("=\n"); int a1 = 1, b1 = 0, dir = 1; Farmer f1 = {1, 0, (board[1][0] < 10) ? board[1][0] : 10}; board[1][0] = (board[1][0] <= 10) ? 0 : board[1][0] - 10; rounds += 1; int required = (n-2)*100; // jeden juz jest, na drugiego jest hajs while(f1.pts < required) { dir = updateFarmerAndBoard(f1, a1, b1, n, dir); printf("=\n"); if(dir == -2) break; rounds++; } whr.push_back(f1); if(dir == -2) { printf("===\n"); continue; } while(a1 > 0) { // wycofanie printf("M %d %d %d %d\n=\n", a1, b1, a1-1, b1); a1--; if(!(a1==0 && b1==0)) { whr[0].pts += ((board[a1][b1] < 10) ? board[a1][b1] : 10); board[a1][b1] = (board[a1][b1] <= 10) ? 0 : board[a1][b1] - 10; } printf("=\n"); rounds++; } while(b1 > 0) { printf("M %d %d %d %d\n=\n", a1, b1, a1, b1-1); b1--; if(!(a1==0 && b1==0)) { whr[0].pts += ((board[a1][b1] < 10) ? board[a1][b1] : 10); board[a1][b1] = (board[a1][b1] <= 10) ? 0 : board[a1][b1] - 10; } printf("=\n"); rounds++; } whr[0].r1 = 0; whr[0].c1 = 0; baza += whr[0].pts; whr[0].pts = 0; printf("=\n"); printf("M %d %d %d %d\n=\n", 0, 0, 1, 0); // przyporzadkowanie kazdemu kolumny for(int i=0; i<n-1; i++) { baza -= 100; Farmer f2 = {0, 0, 0}; whr.push_back(f2); printf("R FARMER\n"); for(int k=1; k<whr.size(); k++) { moveAndUpdate(whr[k], whr[k].r1, whr[k].c1 + 1); } printf("=\n"); } // w doool while(true) { int ends = 0; for(int i=0; i<whr.size(); i++) { ends += moveIfPossibleAndUpdate(whr[i], n); } printf("=\n"); rounds += 1; if(ends == n) break; } // do tyluuu while(true) { int ends = 0; for(int i=0; i<whr.size(); i++) { if(whr[i].r1 > 0) { printf("M %d %d %d %d\n", whr[i].r1, whr[i].c1, whr[i].r1 - 1, whr[i].c1); whr[i].r1 -= 1; } else { ends += 1; } } printf("=\n"); rounds += 1; if(ends == n) break; } printf("M %d %d %d %d\n", 0, 0, 1, 0); printf("=\n"); // i wszystkie przesuwamy do (0, 0) for(int j=whr.size() - 1; j >= 1; j--) { while(whr[j].c1 > 0) { printf("M %d %d %d %d\n", whr[j].r1, whr[j].c1, whr[j].r1, whr[j].c1 - 1); whr[j].c1 -= 1; printf("=\n"); } while(whr[j].c1 < j) { printf("M %d %d %d %d\n", whr[j].r1, whr[j].c1, whr[j].r1, whr[j].c1 + 1); whr[j].c1 += 1; printf("=\n"); } printf("M %d %d %d %d\n", 0, j, 1, j); printf("=\n"); } printf("===\n"); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | #include <bits/stdc++.h> using namespace std; #define st first #define nd second typedef long long LL; typedef double ld; int board[20][20]; struct Farmer { int r1, c1; int pts; }; int updateFarmerAndBoard(Farmer& f, int& i, int& j, int n, int dir) { if(board[i][j] == 0) { if(i+dir == n || i+dir == -1) { dir *= (-1); if(j+1 == n) return -2; j++; printf("M %d %d %d %d\n", i, j-1, i, j); } else { i += dir; printf("M %d %d %d %d\n", i-dir, j, i, j); } } f.pts += ((board[i][j] < 10) ? board[i][j] : 10); board[i][j] = (board[i][j] < 10) ? 0 : board[i][j] - 10; return dir; } void moveAndUpdate(Farmer& f, int i, int j) { f.r1 = i; f.c1 = j; f.pts += ((board[i][j] < 10) ? board[i][j] : 10); printf("M %d %d %d %d\n", i, j-1, i, j); board[i][j] = (board[i][j] < 10) ? 0 : board[i][j] - 10; } int moveIfPossibleAndUpdate(Farmer& f, int n) { if(board[f.r1][f.c1] == 0) { if(f.r1 + 1 == n) return 1; printf("M %d %d %d %d\n", f.r1, f.c1, f.r1 + 1, f.c1); f.r1 += 1; } f.pts += ((board[f.r1][f.c1] < 10) ? board[f.r1][f.c1] : 10); board[f.r1][f.c1]= (board[f.r1][f.c1] < 10) ? 0 : board[f.r1][f.c1] - 10; return 0; } int main() { int n, m, T, k, p = 0; cin >> T >> k; for(int z=0; z < T; z++) { int rounds = 0, baza = 200; cin >> n; for(int i=0; i<n; i++) { for(int j=0; j<n; j++) { cin >> board[i][j]; } } vector<Farmer> whr; printf("R FARMER\n"); baza -= 100; printf("M %d %d %d %d\n", 0, 0, 1, 0); printf("=\n"); int a1 = 1, b1 = 0, dir = 1; Farmer f1 = {1, 0, (board[1][0] < 10) ? board[1][0] : 10}; board[1][0] = (board[1][0] <= 10) ? 0 : board[1][0] - 10; rounds += 1; int required = (n-2)*100; // jeden juz jest, na drugiego jest hajs while(f1.pts < required) { dir = updateFarmerAndBoard(f1, a1, b1, n, dir); printf("=\n"); if(dir == -2) break; rounds++; } whr.push_back(f1); if(dir == -2) { printf("===\n"); continue; } while(a1 > 0) { // wycofanie printf("M %d %d %d %d\n=\n", a1, b1, a1-1, b1); a1--; if(!(a1==0 && b1==0)) { whr[0].pts += ((board[a1][b1] < 10) ? board[a1][b1] : 10); board[a1][b1] = (board[a1][b1] <= 10) ? 0 : board[a1][b1] - 10; } printf("=\n"); rounds++; } while(b1 > 0) { printf("M %d %d %d %d\n=\n", a1, b1, a1, b1-1); b1--; if(!(a1==0 && b1==0)) { whr[0].pts += ((board[a1][b1] < 10) ? board[a1][b1] : 10); board[a1][b1] = (board[a1][b1] <= 10) ? 0 : board[a1][b1] - 10; } printf("=\n"); rounds++; } whr[0].r1 = 0; whr[0].c1 = 0; baza += whr[0].pts; whr[0].pts = 0; printf("=\n"); printf("M %d %d %d %d\n=\n", 0, 0, 1, 0); // przyporzadkowanie kazdemu kolumny for(int i=0; i<n-1; i++) { baza -= 100; Farmer f2 = {0, 0, 0}; whr.push_back(f2); printf("R FARMER\n"); for(int k=1; k<whr.size(); k++) { moveAndUpdate(whr[k], whr[k].r1, whr[k].c1 + 1); } printf("=\n"); } // w doool while(true) { int ends = 0; for(int i=0; i<whr.size(); i++) { ends += moveIfPossibleAndUpdate(whr[i], n); } printf("=\n"); rounds += 1; if(ends == n) break; } // do tyluuu while(true) { int ends = 0; for(int i=0; i<whr.size(); i++) { if(whr[i].r1 > 0) { printf("M %d %d %d %d\n", whr[i].r1, whr[i].c1, whr[i].r1 - 1, whr[i].c1); whr[i].r1 -= 1; } else { ends += 1; } } printf("=\n"); rounds += 1; if(ends == n) break; } printf("M %d %d %d %d\n", 0, 0, 1, 0); printf("=\n"); // i wszystkie przesuwamy do (0, 0) for(int j=whr.size() - 1; j >= 1; j--) { while(whr[j].c1 > 0) { printf("M %d %d %d %d\n", whr[j].r1, whr[j].c1, whr[j].r1, whr[j].c1 - 1); whr[j].c1 -= 1; printf("=\n"); } while(whr[j].c1 < j) { printf("M %d %d %d %d\n", whr[j].r1, whr[j].c1, whr[j].r1, whr[j].c1 + 1); whr[j].c1 += 1; printf("=\n"); } printf("M %d %d %d %d\n", 0, j, 1, j); printf("=\n"); } printf("===\n"); } return 0; } |